[BUG] World crashes - Rev 74

Old bugs stored here for reference.
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John Adams
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EQ2Emu Server: EQ2Emulator Test Center
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[BUG] World crashes - Rev 74

Post by John Adams » Thu Feb 28, 2008 7:14 pm

Not sure if this is reproducable or if it was just perfect timing. I had started to connect a character to the world:
Login Lock Check (MinStatus: 100):, UserStatus: 255, CharID: 394
AddAuth: 150 Key: 1204248869
1148602 New client from ip: 192.168.1.1 port: 2142
ZoneAuth: Access Key, 1204248869, Character Name, John, Account ID, 150, TimeStamp, 1204248869
Loading new Zone 'steppes'
Loading 1753 spawn entries...
Removing client from ip:192.168.1.1 port:2142
Got signal 11
Soon as the connection started, I realized I didn't want that char and hit the Exit link on the client UI (lower-left) and the world threw the Signal 11. Shortly after, the world crashed and reloaded.
Since it's a world crash, I wanted to bug it. I'm sure there will be those who disconnect during zone in, if that is in fact how to create the crash.
edit: Yes, I can make it happen everytime with Rev 74, client 4696L. Yippie!

LethalEncounter
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Post by LethalEncounter » Fri Feb 29, 2008 7:20 pm

Thanks for the heads up. It has been fixed. It was caused when the hand off of the client occurred from the world to the zone server.

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