So I go to my spawn_widgets table, dig through and find the mailbox entry, track it's ID back to the spawns table where I find "Mail Kiosk".
When I DO click Check Mail, I see nothing in the console. I am assuming this is because there is no "check mail" command in the commands table. There are 3 tables I can see that might affect how a command works; `entity_commands`, `command_list`, and finally `commands`. I believe I understand what these tables do... so I am inserting a record into `command_list` in hopes to get some feedback from the console (like unhandled opcode or something) to begin a little experiment in development.
Now for the meat of the question. If I, a total noob to EQ2emu dev, wanted to pick a system to work on and start somewhere... is this the right place to start? Find a Command that doesn't work, and build some code to support it? Or am I just asking for trouble by not knowing shit and guessing?
I'd love to help out in this aspect - non-critical systems development - where I can. But it'll be slow going for me, since I am not too confident in this area, heh. If you (LE) do not have time for Q&A, I understand. Just tossing it out here in case anyone is a seasoned dev that might give me a pointer or two.
TIA,
-J