Question about the client version.

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John Adams
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Post by John Adams » Mon Jul 21, 2008 7:49 am

Everquest2.exe does not come with the installation DVDs? I find that hard to believe, since ROK installs and plays fine without ever having to patch to live.

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Post by moi » Mon Jul 21, 2008 1:40 pm

I have the Everquest2.exe just with the playthefae installer so using that i must patch and i don't want
With the echoes of faydware no everquest2.exe file

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Post by John Adams » Mon Jul 21, 2008 5:28 pm

Ahh. I thought Play the Fae was an acceptable client version? Perhaps not anymore since RoK came out.
:(

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Post by JCL » Tue Jul 22, 2008 6:11 am

Yeah, Play the Fae and reinstall EQ2 both require patching to play.

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Post by ZexisStryfe » Tue Jul 22, 2008 6:29 am

With the release of EQ2- The Shadow Odyssey in November (hopefully) I think it would be a good idea to raise the offical client at that point since RoK will no longer be available. If my calcuations (heh guesses :P )are correct, that should just about coincide with the release of EQ2Emu 0.8 Beta, give or take a month.
This is, of course, assuming no massive opcode changes go into place and prevent us from doing so.
It's just an idea, but I believe keeping up with the released box sets will help keep us from the stagnation that has seemed to creep in with EqEmu as far as new players go.
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Post by Jalister » Tue Jul 22, 2008 7:21 am

I agree that updating to the new box set is a good idea. I have no idea how difficult that will be though. One thing I'd like to add, based on the RoK release, and the first live patch after that... RoK was not 100% complete on release, there were some missing graphics in some of the new zones. So basically, TSO and at least one live patch for those of us watching this closely.
Moving to TSO will probably need more work than just opcodes and zones though. One thing that comes to mind are the bigger banks and shared banks that were changed recently.

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Post by ZexisStryfe » Tue Jul 22, 2008 11:25 am

Jalister wrote: Moving to TSO will probably need more work than just opcodes and zones though. One thing that comes to mind are the bigger banks and shared banks that were changed recently.
The new bank size and such are already supported. The only big change between now and then is guildhalls in Sept. but if they don't work right away, it isn't that big of a deal.
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Post by John Adams » Tue Jul 22, 2008 12:24 pm

I am not sure I agree that jumping from RoK to TSO on release is a great idea. I think getting the emulator to a solid, fully functioning ROK release state (1.0) and >then< tackling support for a newer client would make more sense.
But, maybe it won't be so bad. As long as the ROK client(s) are still supported, I am fine. I cannot see spending money on yet another expansion/disc set just to play on an emulator.

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Post by Tyr » Tue Jul 22, 2008 8:18 pm

John Adams wrote:I am not sure I agree that jumping from RoK to TSO on release is a great idea. I think getting the emulator to a solid, fully functioning ROK release state (1.0) and >then< tackling support for a newer client would make more sense.
But, maybe it won't be so bad. As long as the ROK client(s) are still supported, I am fine. I cannot see spending money on yet another expansion/disc set just to play on an emulator.
Although if an emulator is helping to drive Sony’s sales they are a lot less likely to bitch about it.
Personally I want the ability to be a near live clone. I have no intention of copying any of SoEs items, mobs, names, dialogue, and what have you, but, when it comes to features and options, especially zones and guild functionality such as the guildhalls, I think upgrading to TSO as soon as it is practically feasible would be a good move.
And I am perfectly fine with spending the money on the box price, why should this be any different then another type of game? Your still “savingâ€

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Post by Jalister » Wed Jul 23, 2008 8:10 am

I'm playing live, so I will be buying the expansions anyway. I'm not writing this emulator, so I'm happy with whatever the writers decide to do.
I do believe the RoK client will be harder to find after the next release.

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Post by John Adams » Wed Jul 23, 2008 12:35 pm

There is no debate here. You offered a suggestion, I offered an opinion, and ended with the neutral fact that as long as my original ROK is supported, I could care less.
>>>I<<< will not be buying one more SOE expansion unless I am forced to by my involvement with the development of the database for this project.

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Post by Arremis » Thu Jul 24, 2008 6:55 am

I have to agree with John, we should stop where we are with the current client version and get everything working first, and then worry about trying to keep up with Live, which happens to be 3-4 years ahead of us already. I'm concerned that if we keep trying to update client releases, we'll end up with a Windows Vista-type emu, too many bugs (including the ones that Live cause by breaking previous versions). I'd rather see a bug-free emu than one that clone's Live and crashes every 10 minutes.

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Post by ZexisStryfe » Thu Jul 24, 2008 8:05 pm

Just a little clarification...
I believe upgrading to tSO because of SoE's new "every expansion is all encompassing" mentality, which began with RoK. Because of that, RoK will no longer be available anywhere after the second week of November (okay, maybe on eBay) and that will severely cut into new people playing. Since we effectively have no players now, I think that not updating could be detrimental at this point in the EMUs lifecycle. We could end up with 100 servers and no players.
You have to remember, according to SoE almost 2/3 of all players digitally downloaded their RoK (hence why the boxed disks are so hard to find), meaning they don't have disks to install from. And if anything has been proven on these forums, its that SoE doesn't provide an installer for digital downloads. Your client is just patched with the new files, and subsequently to live.
Currently we update to live every few months with no major ill effects so far, I don't think this is a big leap from that. We can always keep the RoK client compatible for those who don't want to purchase the new box.
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Post by Arremis » Fri Jul 25, 2008 9:33 am

ZexisStryfe wrote:I believe upgrading to tSO because of SoE's new "every expansion is all encompassing" mentality, which began with RoK.
Has it been verified that TSO is an all-in-one package, or is it just an expansion on its own? It would be pointless trying to support a single expansion if you have to patch to Live to get the client.

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Post by Jalister » Fri Jul 25, 2008 9:41 am

Arremis wrote:Has it been verified that TSO is an all-in-one package, or is it just an expansion on its own?
I don't believe any details have been released. I would anticipate it being all-in-one. Even the last EQ expansion was finally all-in-one, which was the 14th expansion.

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