Question about the client version.
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- John Adams
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- EQ2Emu Server: EQ2Emulator Test Center
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- John Adams
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- ZexisStryfe
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- EQ2Emu Server: Sytherian Legends
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With the release of EQ2- The Shadow Odyssey in November (hopefully) I think it would be a good idea to raise the offical client at that point since RoK will no longer be available. If my calcuations (heh guesses
)are correct, that should just about coincide with the release of EQ2Emu 0.8 Beta, give or take a month.
This is, of course, assuming no massive opcode changes go into place and prevent us from doing so.
It's just an idea, but I believe keeping up with the released box sets will help keep us from the stagnation that has seemed to creep in with EqEmu as far as new players go.
This is, of course, assuming no massive opcode changes go into place and prevent us from doing so.
It's just an idea, but I believe keeping up with the released box sets will help keep us from the stagnation that has seemed to creep in with EqEmu as far as new players go.
- Jalister
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I agree that updating to the new box set is a good idea. I have no idea how difficult that will be though. One thing I'd like to add, based on the RoK release, and the first live patch after that... RoK was not 100% complete on release, there were some missing graphics in some of the new zones. So basically, TSO and at least one live patch for those of us watching this closely.
Moving to TSO will probably need more work than just opcodes and zones though. One thing that comes to mind are the bigger banks and shared banks that were changed recently.
Moving to TSO will probably need more work than just opcodes and zones though. One thing that comes to mind are the bigger banks and shared banks that were changed recently.
- ZexisStryfe
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The new bank size and such are already supported. The only big change between now and then is guildhalls in Sept. but if they don't work right away, it isn't that big of a deal.Jalister wrote: Moving to TSO will probably need more work than just opcodes and zones though. One thing that comes to mind are the bigger banks and shared banks that were changed recently.
- John Adams
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I am not sure I agree that jumping from RoK to TSO on release is a great idea. I think getting the emulator to a solid, fully functioning ROK release state (1.0) and >then< tackling support for a newer client would make more sense.
But, maybe it won't be so bad. As long as the ROK client(s) are still supported, I am fine. I cannot see spending money on yet another expansion/disc set just to play on an emulator.
But, maybe it won't be so bad. As long as the ROK client(s) are still supported, I am fine. I cannot see spending money on yet another expansion/disc set just to play on an emulator.
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Tyr
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Although if an emulator is helping to drive Sony’s sales they are a lot less likely to bitch about it.John Adams wrote:I am not sure I agree that jumping from RoK to TSO on release is a great idea. I think getting the emulator to a solid, fully functioning ROK release state (1.0) and >then< tackling support for a newer client would make more sense.
But, maybe it won't be so bad. As long as the ROK client(s) are still supported, I am fine. I cannot see spending money on yet another expansion/disc set just to play on an emulator.
Personally I want the ability to be a near live clone. I have no intention of copying any of SoEs items, mobs, names, dialogue, and what have you, but, when it comes to features and options, especially zones and guild functionality such as the guildhalls, I think upgrading to TSO as soon as it is practically feasible would be a good move.
And I am perfectly fine with spending the money on the box price, why should this be any different then another type of game? Your still “savingâ€
- John Adams
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There is no debate here. You offered a suggestion, I offered an opinion, and ended with the neutral fact that as long as my original ROK is supported, I could care less.
>>>I<<< will not be buying one more SOE expansion unless I am forced to by my involvement with the development of the database for this project.
>>>I<<< will not be buying one more SOE expansion unless I am forced to by my involvement with the development of the database for this project.
- Arremis
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I have to agree with John, we should stop where we are with the current client version and get everything working first, and then worry about trying to keep up with Live, which happens to be 3-4 years ahead of us already. I'm concerned that if we keep trying to update client releases, we'll end up with a Windows Vista-type emu, too many bugs (including the ones that Live cause by breaking previous versions). I'd rather see a bug-free emu than one that clone's Live and crashes every 10 minutes.
- ZexisStryfe
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Just a little clarification...
I believe upgrading to tSO because of SoE's new "every expansion is all encompassing" mentality, which began with RoK. Because of that, RoK will no longer be available anywhere after the second week of November (okay, maybe on eBay) and that will severely cut into new people playing. Since we effectively have no players now, I think that not updating could be detrimental at this point in the EMUs lifecycle. We could end up with 100 servers and no players.
You have to remember, according to SoE almost 2/3 of all players digitally downloaded their RoK (hence why the boxed disks are so hard to find), meaning they don't have disks to install from. And if anything has been proven on these forums, its that SoE doesn't provide an installer for digital downloads. Your client is just patched with the new files, and subsequently to live.
Currently we update to live every few months with no major ill effects so far, I don't think this is a big leap from that. We can always keep the RoK client compatible for those who don't want to purchase the new box.
I believe upgrading to tSO because of SoE's new "every expansion is all encompassing" mentality, which began with RoK. Because of that, RoK will no longer be available anywhere after the second week of November (okay, maybe on eBay) and that will severely cut into new people playing. Since we effectively have no players now, I think that not updating could be detrimental at this point in the EMUs lifecycle. We could end up with 100 servers and no players.
You have to remember, according to SoE almost 2/3 of all players digitally downloaded their RoK (hence why the boxed disks are so hard to find), meaning they don't have disks to install from. And if anything has been proven on these forums, its that SoE doesn't provide an installer for digital downloads. Your client is just patched with the new files, and subsequently to live.
Currently we update to live every few months with no major ill effects so far, I don't think this is a big leap from that. We can always keep the RoK client compatible for those who don't want to purchase the new box.
- Arremis
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Has it been verified that TSO is an all-in-one package, or is it just an expansion on its own? It would be pointless trying to support a single expansion if you have to patch to Live to get the client.ZexisStryfe wrote:I believe upgrading to tSO because of SoE's new "every expansion is all encompassing" mentality, which began with RoK.
- Jalister
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- Joined: Thu Nov 15, 2007 4:57 pm
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