Hello everyone, I'm Magoth78 from Eqemulator. Some names sounds familar to me, especially LE, John Adams and others like Alfa (an eq2 guildmate)

Guys, I've got a question about quests. How're you planning to deal with the quests datas ? I mean where the npc text, player choices, rewards, quest description and stuffs will be stored ?
Why I'm asking that is because I've played a bit with the xmlparser and thought that XML might be a fair solution (like many others...) to this task.
One quest per xml file with all the datas in it.
It could look like:
http://magoth78.free.fr/xmlTestDatas.xml
Then, the function to load the file and all the datas in the quest's object :
http://rafb.net/p/4c2fOS96.html (code)
http://rafb.net/p/4XbaHD51.html (header)
/* Sorry by advance for the crappy code

*/
It's an example but we can see that, with this system, a quest could be quickly done.
Of course, quests could be processed by clients to see wich quest can obtain a client from a npc, at what step is the client at, is her actual location can "ding" a quest step, etc... wich is a lot of work

It's just my 2cp,
have fun,
Mag