
And those 3 wandering deer are set to spawn anywhere within that red area whenever there are less than 3 of those deer?
If this is the case then we can simply /spawn remove any deer that aren't needed in that area and then somehow set those 3 deer to spawn within that area.
Otherwise, won't we have to collect every single spawn point those three deer could possibly have and use /spawn combine? Which seems drastic.
Just a theory I had, lol.