Is there anyway we can get a % chance parameter in the
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AddQuestStepKill(Quest, Step ID, Description, Quantity, TaskGroupText, NPC ID(s))
function? I ask this because today adding in the 3rd quest line of Murrar, you have to kill 1 goblin but there isn't a 100% chance you will get the quest update off the first goblin you kill (it took me 3 goblins to get my 1 kill update). When you don't get the update, a pop up message shows, "You did not find any quest items.".
If it's possible, maybe something like this?
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AddQuestStepKill(Quest, Step ID, Description, Quantity, Percentage, TaskGroupText, NPC ID(s))
Thanks!