Some Zones not Rendering

Old bugs stored here for reference.
LethalEncounter
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Post by LethalEncounter » Fri Sep 12, 2008 6:06 pm

OK, I have complete the list that you posted. If you have any others let me know. Do TRY to make an attempt first tho :P The method I am using to get these takes a couple of minutes per zone and is not exactly trivial.

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John Adams
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Post by John Adams » Fri Sep 12, 2008 6:12 pm

Teach me, oh Yoda of Norrath? :D
Then I have something else I can always be wrong about lol...

LethalEncounter
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Post by LethalEncounter » Fri Sep 12, 2008 6:26 pm

OK, I will divulge the secret:
1. Use EQ2VPKTool to extract all the information.
2. Open in a hex editor the largest .voc file for your zone located in zones/{ZONE_NAME}/rooms. I use Hex Workshop.
3. Search for the text "VeXformNode" (without the quotes).
4. 16 bytes AFTER the above text will be possible coords (x, y, z) in float values.
5. Use the coords in a /move command and if it is successful you will be in the room. If not, find the next VeXformNode and repeat 4 and 5.
Let me know if this does not work for you, but I have yet to find a zone that this does not work on.

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ZexisStryfe
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Post by ZexisStryfe » Fri Sep 12, 2008 6:42 pm

Stormguard Hall isn't even in the live game... and never was. That's some damn good detective work.
Oh, and tutorial_island02_epic02 was called Mizan's Cellar, if that brings back any memories. It has already been put in the zone list along with a proper Circle of Elders.
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Post by John Adams » Fri Sep 12, 2008 7:12 pm

Excellent work, Zexis. Your updates to the zones table are awesome. We were in game earlier having a debate about "befallen1" - a VPK in the client that is not in the zones table. We tried adding it and zoning in, but the client crashes.
I think the mystery was how to get to the library section of Stormhold? Arremis/Zcoretri, if you remember, I was pre-occupied at the time and not paying close attention to the problem. :)

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Post by LethalEncounter » Fri Sep 12, 2008 7:20 pm

John Adams wrote:I think the mystery was how to get to the library section of Stormhold?
Still need this? I think I could get it fairly easily.

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Post by LethalEncounter » Fri Sep 12, 2008 7:24 pm

heh nm, I think you were talking about getting the teleporter to work and not getting the coords. But if you wanted the coords:
http://eq2.gamepressure.com/maps.asp?ID=50

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ZexisStryfe
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Post by ZexisStryfe » Fri Sep 12, 2008 7:27 pm

Thanks John.
I have added quite a few of the instances, but am only about 1/3 done.
As for the Stormhold library... that is actually in the same zone file as the rest of Stormhold (befallen) it just isn't directly connected to the rest of it (you had to click the manhole cover to "zone" to the library). If you do a /move to the coordinates -73 -32 -130 while in Stormhold, that should take you there.
As for the next expansion zone of befallen, I believe the zone name is going to be 'Befallen: Forsaken' and I expect it to be named exp05_dun_befallen_forsaken if it keeps up with the naming scheme. Gynok Moltor is also looking like he is going to be back and up to his old tricks... you can check out his badass new model by doing a /race 9096 while in game.
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Post by John Adams » Fri Sep 12, 2008 7:37 pm

That explains it. I assumed because you "zoned" it was a separate zone file we were entering. I believe Arremis was /move'ing his ass all over the place trying to find the library heh. We'll try that, thanks.
Now of course, this spawns another question from me :) but I will see if "How to create a sign/widget/zoner/teleporter from scratch" has already been documented somewhere on these forums first.

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Post by ZexisStryfe » Fri Sep 12, 2008 7:40 pm

John Adams wrote:That explains it. I assumed because you "zoned" it was a separate zone file we were entering. I believe Arremis was /move'ing his ass all over the place trying to find the library heh. We'll try that, thanks.
Yeah, this happens quite a bit. If you ever go into Neriak on live (if you still play :P ), every time you use a teleporter you "zone" even though you are only hopping from one point in the zone to another.
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Post by John Adams » Wed Oct 08, 2008 11:33 pm

Regarding the extraction of voiceovers - the extension is MP3, but none of my conventional MP3 players will recognize the format. Is there a tool to open/play these that is NOT the EQ2client? :)
Or even a converter would be nice. There are upwards of 119.5k voiceover files (boggle??!) and I was hoping to use these to ID the ones we are missing.

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Post by LethalEncounter » Sat Oct 11, 2008 5:48 am

The problem is that you need the correct key to play them back as the format is not 100% mp3 format. It *might* be possible to reverse engineer them and add a converter though.

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