Post
by John Adams » Mon Jun 22, 2009 7:02 am
Regarding this old bugger...
LE, is there any way to force World to terminate, rather than spew "Got signal 11" repeatedly? For me, I am piping console output to a text file so we have evidence when/if something goes wrong. But when this Got signal 11 occurs, it is at a very high rate of speed, repeating endlessly, and the drive fills up on my linux box (20GB last night). I'd like to avoid having to set up "auto-log-choppers" because that kinda defeats the purpose of trapping console to the log, meh?
I guess what I am saying is, billions of lines of Got signal 11 really isn't telling anyone anything, and can we get it to stop doing that and just pop it once and simply terminate eq2world.
Thanks