"General" merchants

Discussions of the design and development of in-game content.

Moderator: Team Members

Post Reply
User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

"General" merchants

Post by John Adams » Sat Nov 22, 2008 10:11 pm

What are your thoughts on this?
Example:
Is it true that when you see an <Arms Dealer> in one location, chances are every <Arms Dealer> you run across will have the exact same inventory?
How about General Goods? I am actually asking about every merchant that could be seen as "generic". In making up the merchant lists from packet collects, I am finding a lot of items are exactly the same - and there would be no reason to make 200 merchant_id's if 1 ID will suit 200 General Goods merchants.
Thoughts?
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Post by ZexisStryfe » Sat Nov 22, 2008 10:31 pm

As far as I am aware this is true most of the time. The only exception I am aware of is the merchants selling languages. Good merchants sell good languages and evil sell evil ones, with neriak merchant selling both.
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Post by John Adams » Sat Nov 22, 2008 10:33 pm

Are those just the scribes? Or is it every merchant? I don't remember seeing them everywhere.

User avatar
ZexisStryfe
Posts: 1026
Joined: Thu Jul 26, 2007 6:39 am
EQ2Emu Server: Sytherian Legends
Location: Connecticut
Contact:

Post by ZexisStryfe » Sat Nov 22, 2008 10:35 pm

They sell the language books. In all honesty, they are in such few places, you could just make them specialized merchants instead of ""general" ones.
~ EQ2 Emulator Project Manager

Image
Image
Image
"Zexis, from this day forth, you shall be known as... '3 of 6'" - John Adams

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Post by John Adams » Sun Nov 23, 2008 1:42 am

That's kinda what I was leaning towards. If they are on Scribes only (those who sell Spells in cities/hoods), then that's easy. Along with the code we need to determine what class you are for what spells you see, we could have all the books on the single merchant list, but only show you the ones that pertain to your homestead.
Or, just have those dozen or two merchants be dupe data. Makes my skin crawl, duplicating data... tsk tsk. I doubt I'll sleep tonight now, thanks.

Post Reply

Who is online

Users browsing this forum: No registered users and 0 guests