Priorities (Jan '09)

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John Adams
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Re: Priorities (Jan '09)

Post by John Adams » Thu Jan 01, 2009 11:44 am

Nice. So all the Journal tabs and options show the right data now? That's the only thing I think was broken within the Journal, that wasn't broken before tSO. I will hop on later today after I get some data sorted out.

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Re: Priorities (Jan '09)

Post by LethalEncounter » Thu Jan 01, 2009 12:35 pm

Scatman wrote:Woohoo! silent updates are gone! There is only one problem that I could find with quests. Every time you receive or update a quest, the quest gets marked as hidden. You can click the "-" box to make it unhidden but you would have to do that every time you update your quest to see it. Other than that, can't find a thing wrong!
Let me know if this last issue isnt fixed when you grab the next revision that I check into the repository. I just forgot to change one of the unknowns to the updated value in the WorldStructs.xml file.

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Re: Priorities (Jan '09)

Post by Scatman » Fri Jan 02, 2009 1:21 pm

Ok, the kill step update icons are still displaying in the wrong spot when there are more than one step under the same taskgroup. The updates update correctly, they just display wrong. Here is what is happening:

Image

The three skulls and bones should be under the first step in the second taskgroup, not the second step.

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Re: Priorities (Jan '09)

Post by nalandial » Mon Jan 05, 2009 12:34 pm

Although since you need (i think) three glimmering ore (just like you need 3 sticks on the queen's colony), there should technically be 3 somethings under the second step as well.
Creating worlds, one line of code at a time.

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Re: Priorities (Jan '09)

Post by John Adams » Thu Feb 12, 2009 12:58 pm

I've started tracking LE's list in the opening post. I think Content Team has access to edit, so if you see something completed, please edit my post and strike it out.

Thanks!

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Re: Priorities (Jan '09)

Post by Image » Thu Feb 12, 2009 2:54 pm

Just a heads up since I saw Instancing in blue..

As Instancing involves getting groups and raids working (Cross-zone as well). Then the actual instancing functionality can be completed. This also includes a lot of database functionality for instancing, so this will take a while. It will not make the 0.7 release, 0.8 is more likely.

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Re: Priorities (Jan '09)

Post by John Adams » Thu Feb 12, 2009 3:16 pm

Thanks for the update Image. I knew it was huge, just wasn't sure if it was being actively worked on. We should probably take it off the 0.7 TODO's then and deal with it later.

Btw, if you are working it, and need any Database stuff, let me know what you're after. Creating tables is easy =) Dreaming up structures is kinda dynamic.

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