/goto command issue
- John Adams
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/goto command issue
The /goto command may be suffering the same fate as the /tell command. Seems once someone zones (or maybe after a reload) the game can no longer find the client you are trying to /goto.
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LethalEncounter
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Re: /goto command issue
I could not reproduce this bug. Ive tried everything I could think of that might cause it, but everything works correctly.
- John Adams
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Re: /goto command issue
You cannot verify this alone in the world. Someone else must be in your world, in a different zone, and have maybe zoned around or /reloaded (if that's the culprit) some data. That's the only thing we can think of. If I first start my world, I can /goto Bersus just fine - but I think as soon as he uses /zone, it tells me it cannot find that client/target.
I think /goto for Spawns is fine, since they do not zone.
I think /goto for Spawns is fine, since they do not zone.
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LethalEncounter
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Re: /goto command issue
Bah I know that I need another client in the game
I logged two clients in from separate accounts and spent about 10 minutes zoning around and using tell/goto. Even tried reloading. Not a single time did it fail to work correctly. Are you 100% certain that you your statement of "If I first start my world, I can /goto Bersus just fine - but I think as soon as he uses /zone, it tells me it cannot find that client/target" is correct? I cannot reproduce it.
- John Adams
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Re: /goto command issue
100%? never. How about... 45% sure?
Since we didn't do any absolute testing.
But see... the fact we cannot /tell 1/2 the time leads me to believe World is forgetting who is connected. I can't think of any other way /tell or /goto would fail to work. As far as I know, it's not a totally new issue - because Scatman can rarely /goto John when we are across zones.
I can attempt to do some precise testing, but my server is usually occupied these days (YAY!) so I hate to keep resetting it. Maybe we should use yours.
But see... the fact we cannot /tell 1/2 the time leads me to believe World is forgetting who is connected. I can't think of any other way /tell or /goto would fail to work. As far as I know, it's not a totally new issue - because Scatman can rarely /goto John when we are across zones.
I can attempt to do some precise testing, but my server is usually occupied these days (YAY!) so I hate to keep resetting it. Maybe we should use yours.
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LethalEncounter
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Re: /goto command issue
Using mine sounds good, but don't say I didnt warn you whenever it works perfectly
I can login now if this is a good time for you as well.
- John Adams
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Re: /goto command issue
I'll come on now, and pwn you with bugzorz.
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LethalEncounter
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Re: /goto command issue
bah nm, you cheated somehow 
- John Adams
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Re: /goto command issue
JA: 1
LE: 0
pwned in 1 /tell
/flex
Thanks for fixing that, LE
LE: 0
pwned in 1 /tell
/flex
Thanks for fixing that, LE
- Zcoretri
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Re: /goto command issue
John Adams wrote:JA: 1
LE: 0
pwned in 1 /tell
/flex
Thanks for fixing that, LE
LMAO
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