/luadebug command
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- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
/luadebug command
Players on Tess;
I have opened the command "/luadebug [start | stop]" to players who are actively testing quest, spells and spawnscripts for us. If you wish, you can run "/luadebug start" at the beginning of your session and any errors you receive in RED should be reported via /bug to the content team.
Remember scripts are a constant work-in-progress, so some thing simply won't be done. Use your best judgement on what is a bug, and what is not finished.
I have opened the command "/luadebug [start | stop]" to players who are actively testing quest, spells and spawnscripts for us. If you wish, you can run "/luadebug start" at the beginning of your session and any errors you receive in RED should be reported via /bug to the content team.
Remember scripts are a constant work-in-progress, so some thing simply won't be done. Use your best judgement on what is a bug, and what is not finished.
John Adams
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux
EQ2Emulator - Project Ghost
"Everything should work now, except the stuff that doesn't" ~Xinux
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Jack
- Posts: 7
- Joined: Wed Jan 21, 2009 4:30 pm
Re: /luadebug command
Is this for all players or just some? I'd like to use if it will help.
Last edited by Jack on Sat Jan 24, 2009 3:54 pm, edited 4 times in total.
- Scatman
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- EQ2Emu Server: Scatman's Word
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- Location: New Jersey
Re: /luadebug command
All players now.
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Jack
- Posts: 7
- Joined: Wed Jan 21, 2009 4:30 pm
Re: /luadebug command
I get "Error: Your status is insufficient for this command."
- Scatman
- Retired
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- Joined: Wed Apr 16, 2008 5:44 am
- EQ2Emu Server: Scatman's Word
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- Location: New Jersey
Re: /luadebug command
Once the server restarts/crashes, try again.
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LethalEncounter
- Team: Zombie
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- Joined: Wed Jul 25, 2007 10:10 pm
Re: /luadebug command
I think you will find it much more difficult to crash than it used to be 
- Scatman
- Retired
- Posts: 1688
- Joined: Wed Apr 16, 2008 5:44 am
- EQ2Emu Server: Scatman's Word
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- Location: New Jersey
Re: /luadebug command
You are 100% correct, crashing the server is no longer a reliable way to restart it thanks to LE
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- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
- Characters: John
- Location: Arizona
- Contact:
Re: /luadebug command
Tess restarted. Sorry, thought I did that before I went to sleep.
Btw, 13 hours, no crashes. Even with Jack AND Scatman online.
Btw, 13 hours, no crashes. Even with Jack AND Scatman online.
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