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Re: Bug hunt (server crashes)
Posted: Thu Jun 18, 2009 1:02 am
by ilythor
Yay! Plain English!

Re: Bug hunt (server crashes)
Posted: Tue Oct 27, 2009 4:07 pm
by dizzypopredux
Im not sure if this is the right place to list them but i was half way through a /bug report in-game when it locked up so i decided to post here, Heres my list of issues ive encountered so far.. Actually before that i'd like to note that im on a box install of TSO (no patches), and on the LethalEncounter server -
* /camp doesnt take me back to the char selection screen, it relogs my char back into the zone i camped from
* I experienced a few crashes in a row while trying to use the "esc" key to close my bags, to test this just open all your bags and spam the esc key.
* After starting combat with any npc, or casting any spell i'll usually get a pet window "the title or name of the pet seems to be random symbols and letters", its caused alot of my crashes as well, especially when i try interacting with it.
* Now im not sure if race matters but while i had a arasai wizard i was unable to equip any items what so ever that i purchased from /itemsearch, after re creating a human wizard i didnt have this issue
* equipping items doesnt effect my characters stats, <-- not a bug but i thought i'd point that out.. (Edit: this happened once but after re creating and testing the stats started stacking correctly)
* Ive also just now started getting a "Eq2 has encountered a problem and needs to close" error report continuously while trying to relog back into any of my characters.
* A few times my character has been cloned with the same name after a crash as well, example i created a lvl 1 illusionist, did a /level 80 then crashed while trying to apply some items, when i relaunched the game i had a lvl 1 illusionist and now the lvl 80 illusionist both with the same name.
* Lastly applying items to the Appearance slots seems to crash my client everytime.
* Edit: applying the beta mount also crashes my client.
This is what ive noticed so far, only been in game for about 10 min so i'll experiment some more.
- if possible i'd like to get in contact with someone, because realistically i could keep going and going and i'd like to figure out whats already been found and what hasnt, i have a pretty long list of issues now after about 30 min of messing around with it.