Bug Questions
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Absolver
- Posts: 5
- Joined: Mon Aug 31, 2009 12:17 pm
Re: Bug Questions
*threadcromancy* The limitation that no items can be bought from merchants for free is a restriction on live as well. GMs must purchase their robes and such from merchants at a cost of 2 cp as well. 
- John Adams
- Retired
- Posts: 9684
- Joined: Thu Jul 26, 2007 6:27 am
- EQ2Emu Server: EQ2Emulator Test Center
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Re: Bug Questions
The benefit of writing our own server is we are only limited by what the client refuses to do. We now can "buy" 0cp items off our mock-broker (/itemsearch) with no issue.
If the coin check were in the client itself, we might have a problem - but could probably fool it just the same. LE is full of all kinda of sorcery.
If the coin check were in the client itself, we might have a problem - but could probably fool it just the same. LE is full of all kinda of sorcery.
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LethalEncounter
- Team: Zombie
- Posts: 2717
- Joined: Wed Jul 25, 2007 10:10 pm
Re: Bug Questions
heh there are some unknowns in the struct that I haven't had a chance to discover that might allow this. Otherwise there are other work arounds that we can implement.
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