[URGENT] World refusing connections

Old bugs stored here for reference.
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Scatman
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Re: [URGENT] World refusing connections

Post by Scatman » Sun Mar 21, 2010 4:57 pm

I believe I've fixed this. Can you guys please test it out? I CANNOT believe what the problem was. Let's just say, the bug was 1 misplaced letter.... :shock: :? :!: :!: :!: :!:

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John Adams
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Re: [URGENT] World refusing connections

Post by John Adams » Sun Mar 21, 2010 5:04 pm

As Zcoretri and I both confirm though, it happens with any client. I was using ROK and it still happened. I am 99% sure if I rolled back my Emu server to before Feb 1 and edge forward, I could probably find out the exact version.

Probably, if I were so motivated ;)


Edit: Oh, NM.

ON IT.

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Scatman
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Re: [URGENT] World refusing connections

Post by Scatman » Sun Mar 21, 2010 5:07 pm

Gimme a sec, still compiling.

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Re: [URGENT] World refusing connections

Post by Scatman » Sun Mar 21, 2010 5:11 pm

Ok try now.

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John Adams
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Re: [URGENT] World refusing connections

Post by John Adams » Sun Mar 21, 2010 5:41 pm

Works. I am back in love with you, Scatman.

Now, what was it that eluded us for 2 mos?

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Re: [URGENT] World refusing connections

Post by Scatman » Sun Mar 21, 2010 5:43 pm

I fixed a compiler warning. It was using sprintf to create the connection string (IP Address + port) to connect. Changing %lu to %llu fixed the compiler warning, but screwed up the server. Ironic, huh?

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Re: [URGENT] World refusing connections

Post by John Adams » Sun Mar 21, 2010 5:47 pm

That'll teach you to try and write standardized, efficient code.

God Bless Microsoft. I'm sure it's their fault, somehow.

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Re: [URGENT] World refusing connections

Post by Zcoretri » Sun Mar 21, 2010 8:43 pm

Confirmed...I get in first time and no problems going to different zones either! :mrgreen:

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