Ajustments on Creatures

Post any suggestions you feel will improve the site or any aspect outside emulator development. Post development suggestions/ideas to the development forum.

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John Adams
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Post by John Adams » Wed Dec 10, 2008 9:24 pm

Now that "3 of 6" replied to this frightening resurrection, I won't look like the necropheliac and can chime in. ;)
Like with any emulator worth it's salt, this one currently allows any administrator to tune their encounters to any specification; it's a matter of changing the level and encounter settings. No small task, since there could potentially be hundreds of thousands of spawns.
I like the idea though... to provide general scaling parameters via config that would automatically neuter or buff up any encounter by tweaking a global setting. Something to definitely think about post-release - since the 1.0 goal is live-like playabilty.

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Astal
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Post by Astal » Thu Dec 11, 2008 6:38 pm

np, just thought it throw in a vote for it. I know you guys are busy with more important things atm. I just ment once it gets running stable and live like. I cant bring myself to level on live past 10 because i dont want to spend an hour per level :(

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