Re: what is trigger_location_zone_id for in transporters
Posted: Wed Mar 07, 2018 3:38 am
ok heres what ill do becuase i believe its controlled by faction
i will betray a character and will be exile for a while doing the quests to actually become a citizen , once you are a citizen you are good or evil or exile
if at anypoint during the questline i can use a bell or (sewers are still open to all) to enter qeynos or freeport ( while i am still an exile) to enter and complete the actual citizen ship line that makes me good or evil vs exile then i am going to go with the faction way (becuase that means its not good/evil controled) but faction controled
if i cannot use a bell until I actually become a citizen and become good or evil then i will go with the goo/evil/exile flag
also we would not have to check the faction on all cities, we would only have to check the faction of the city we are entering ie if the transporter goes to freeport then we just need to check that the freeport faction is high enough
the funny thing is i cannot find one thing in the game that says i am evil
i am trying to make like live appears to do things, and so far it appears its all faction based, and so far i have seen nothing that would make me believe its based on being good/evil/exile, in fact it appears that being good/evil/exile are based soley on what your factions are
i will betray a character and will be exile for a while doing the quests to actually become a citizen , once you are a citizen you are good or evil or exile
if at anypoint during the questline i can use a bell or (sewers are still open to all) to enter qeynos or freeport ( while i am still an exile) to enter and complete the actual citizen ship line that makes me good or evil vs exile then i am going to go with the faction way (becuase that means its not good/evil controled) but faction controled
if i cannot use a bell until I actually become a citizen and become good or evil then i will go with the goo/evil/exile flag
also we would not have to check the faction on all cities, we would only have to check the faction of the city we are entering ie if the transporter goes to freeport then we just need to check that the freeport faction is high enough
the funny thing is i cannot find one thing in the game that says i am evil
i am trying to make like live appears to do things, and so far it appears its all faction based, and so far i have seen nothing that would make me believe its based on being good/evil/exile, in fact it appears that being good/evil/exile are based soley on what your factions are