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Posted: Sat Feb 23, 2008 4:10 pm
by LethalEncounter
tutorial_island02 is the zone file it is loading. I haven't had a problem connecting, I'll try now though.
PS: I just connected to your server fine, so whatever the problem is it is only affecting you :P
BTW, dont forget to update your command_primary field in your npcs table (unless you want all the spawns to use Hail).

Posted: Sat Feb 23, 2008 4:13 pm
by John Adams
Sorry, i was fiddling. you might get mixed results. Give me a minute to put it all back to tutorial_island_good.
Here's the line from verifylog.txt:
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" verify="E:\dev\eq2\game\client\src\GameScene.cpp(16238): u32_delta_size == cmd.u32BufSize"
And some stuff I just found in alertlog.txt:
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\framework\scenegraph\src\VeMeshGeometryNode.cpp(676): ERROR - Could not load shader palette 'composed/characters/creatures/monsters/raven/scenes/raven_flying_~002~.sp'."
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\framework\scenegraph\src\VeMeshGeometryNode.cpp(796): ERROR - Could not deserialize VeMeshGeometryNode from stream 'composed/characters/creatures/monsters/raven/scenes/raven_flying.voc'."
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\game\gamecommon\client\CompressedXOR.cpp(237): Bogus compressed data. This is normally caused by mismatched client and server."
build="SOEBuild=4412" version="SOEVersionString=2007/9/28 1:02:23" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc=" 7.72 -5.04 130.96" performance="2" alert="E:\dev\eq2\game\client\src\GameScene.cpp(16243): CRC missmatch in EqCreateGhostCmd state buf."

Posted: Sat Feb 23, 2008 4:18 pm
by LethalEncounter
Hmm, yah I haven't used that old version (4412) in a while. I think I know the problem you are having, it will just take a bit to fix it. Be sure to read my edit above and macros work now.

Posted: Sat Feb 23, 2008 4:20 pm
by John Adams
Here's what the world is reporting, not that it'll help. I can accept that it happens only to me, if I knew how to fix it ;)
OP_ChatFiltersMsg Received 0x0135
0: 0D 00 FF FF FF FF FF 01 - 00 00 00 80 FF FF 03 01 | ................
OP_ChatFiltersMsg Received 0x0135
0: 0D 00 FF FF FF FF FF FF - FF FF FF FF FF FF 03 01 | ................
Resending packet #: 13
0: D9 0E 06 1C 00 02 FA AC - A9 C0 47 | ..........G
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But yes, I do see everyone else being able to log in and do stuff. Just not me. I don't get how 2 machines could be effected from noon today to now. :(
I don't know that I can update (patch) without breaking RoK. Maybe I'll save that whine for another topic. :)

Posted: Sat Feb 23, 2008 4:22 pm
by LethalEncounter
Give me an hour and check back. I should have it fixed by then.

Posted: Sat Feb 23, 2008 5:22 pm
by LethalEncounter
kk, got it done. Give me 5-10 minutes to upload it and you should be good.

Posted: Sat Feb 23, 2008 6:07 pm
by John Adams
heh, so you're kinda like scotty on star trek, aye?
"Cap'n, it'll take 24 hours to get the warp drive back online!"
...5 mins later, they were gtfo @ warp 10.
Excellent work, as always. Fetching now.

Posted: Sat Feb 23, 2008 6:16 pm
by John Adams
LethalEncounter wrote:BTW, dont forget to update your command_primary field in your npcs table (unless you want all the spawns to use Hail).
Off topic a little, but I changed Crabs to "attack" and shoals of fish to "Fish" primary commands, yet the only thing I get is a Hail bubble, and no more right-click menus that say "Weee" :)
But the good news, I am in the server so thank you for whatever you did. It worked.

Posted: Sat Feb 23, 2008 6:28 pm
by LethalEncounter
lol, I said an hour and just looking at the time it was exactly one hour :P I didn't plan being that accurate though!
John Adams wrote:
LethalEncounter wrote:BTW, dont forget to update your command_primary field in your npcs table (unless you want all the spawns to use Hail).
Off topic a little, but I changed Crabs to "attack" and shoals of fish to "Fish" primary commands, yet the only thing I get is a Hail bubble, and no more right-click menus that say "Weee" :)
But the good news, I am in the server so thank you for whatever you did. It worked.
If you don't get any right click command then something is wrong. Make sure that your structs are updated.