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Re: EQ2Emulator Project Status

Posted: Sat Jul 25, 2009 6:22 am
by John Adams
John Adams wrote:Current Client Compatibility: 5771L (Jul 16, 2009)[/size]
BACKUP YOUR 5771L CLIENT NOW!!!
If you lose compatibility with the Emu after this date, do not complain. You have been warned - again!

Re: EQ2Emulator Project Status

Posted: Sat Jul 25, 2009 12:29 pm
by Hazado
John Adams wrote:
John Adams wrote:Current Client Compatibility: 5771L (Jul 16, 2009)[/size]
BACKUP YOUR 5771L CLIENT NOW!!!
If you lose compatibility with the Emu after this date, do not complain. You have been warned - again!
So update from live today or wait till client reaches compatibility again?

Re: EQ2Emulator Project Status

Posted: Sat Jul 25, 2009 12:44 pm
by Scatman
Update your eq2emu client to live today.

Re: EQ2Emulator Project Status

Posted: Sat Jul 25, 2009 12:44 pm
by John Adams
As of this morning, SOE was running 5771L, so you should be ok to update. But always backup BEFORE you update, just in case.

Re: EQ2Emulator Project Status

Posted: Sat Aug 01, 2009 3:04 pm
by czlukas
so if i installed the game now is there a possibility to unpatch or install lower patch ?

Re: EQ2Emulator Project Status

Posted: Sun Aug 02, 2009 6:21 am
by ilythor
Please read the forum rules, and the player guides! You cannot "back patch" and don't ask about back patching! If you have RoK or TSO box sets, just install them and your set to go. If you don't, then update to live and wait for us to catch up! Mind you this might take a while!

Re: EQ2Emulator Project Status

Posted: Sun Sep 27, 2009 10:36 pm
by John Adams
John Adams wrote:Current Client Compatibility: 5916L (Sep 24, 2009)[/size]
BACKUP YOUR 5916L CLIENT NOW!!!
If you lose compatibility with the Emu after this date, do not complain. You have been warned - again!

Re: EQ2Emulator Project Status

Posted: Mon Sep 28, 2009 7:26 pm
by bolly
Hey would hair and what not fall under [1] Appearances ?

Re: EQ2Emulator Project Status

Posted: Mon Sep 28, 2009 7:29 pm
by Zcoretri
bolly wrote:Hey would hair and what not fall under [1] Appearances ?
Character hair and what not are in the char_color table
NPC's will be in the npc_appearance table

Is that what you are asking about?

Re: EQ2Emulator Project Status

Posted: Mon Sep 28, 2009 7:41 pm
by bolly
na it was more asking what the dev status of the hair for characters is before i ask a support question in the support forum :-)

(should they be showing right now? *pats his bald dark elf*)

Re: EQ2Emulator Project Status

Posted: Mon Sep 28, 2009 7:48 pm
by ZexisStryfe
Using SOGA are you? :P

The devs don't like SOGA so they haven't fixed appearances for them yet :shock:

Re: EQ2Emulator Project Status

Posted: Mon Sep 28, 2009 8:06 pm
by bolly
can i switch it off i don't particularly want it! (i guess i shouldn't derail this thread! - can you pm me?)

*edit* found it and it's great now thanks :-)

Re: EQ2Emulator Project Status

Posted: Tue Sep 29, 2009 7:25 am
by John Adams
I've noticed even for non-soga, hair, facial hair, and wings (fae's) sometimes do not show. I think it's a specific setting though, and haven't narrowed it down. Might also have to do with creating a character but never getting fully into the server the first time, and data not being saved properly.

This is a bug, but I cannot seem to prove it. ;)

Re: EQ2Emulator Project Status

Posted: Tue Sep 29, 2009 12:31 pm
by bolly
well as long as my dark elf doesn't look like a goblin i'm ok!! :-)

Re: EQ2Emulator Project Status

Posted: Tue Sep 29, 2009 1:36 pm
by John Adams
Imagine how Fae's feel looking like little bald trolls with no wings?