Re: Packets: Reading and Understanding
Posted: Fri Jan 23, 2009 4:18 pm
Ok, I wasn't sure if we needed to make fields for size_ratio and size_multiplier_ratio in the server DB. If not, great. 
Regarding "not like live", because I parsed and loaded the data for Timorous Deep, went and stood next to the NPCs in the newbie area, and logged into live. Not one of them matched, wearing the same outfit, or the right model/color exactly. That is what started this whole thing, man. I did a 1:1 comparison with my very own eyes - my data to Live, and it was not a match.
Weeks later, I just don't really care anymore if a sarnak merchant is wearing a blue vest in live and a pink one in Emu.
Regarding "not like live", because I parsed and loaded the data for Timorous Deep, went and stood next to the NPCs in the newbie area, and logged into live. Not one of them matched, wearing the same outfit, or the right model/color exactly. That is what started this whole thing, man. I did a 1:1 comparison with my very own eyes - my data to Live, and it was not a match.
Weeks later, I just don't really care anymore if a sarnak merchant is wearing a blue vest in live and a pink one in Emu.