Posted: Tue Sep 16, 2008 3:55 pm
Thank you again for taking on that monumental task, Zexis. Your work here will help immensely down the road.
http://oldforums.eq2classic.com/
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A Buried Hideout
A Gnoll Cave
A Musty Dungeon
A Secluded Valley
A Small Hideout
An Open Grave
Aqueduct Storage Facility 1B
Back Alley Brewhouse (House)
Bar of Brell: Private Lounge (House)
Blumble's Halfling Hole
Bobby Kritchat's House (House)
Bristlebane's Basin
Chamber of Suffering
Chamber of the Unavaliling
Crypt of Sorrow
Dock Warehouse
Elfin Wonderland
Frostfell Wonderland Village (Everfrost I think)
Garanel's Resting Place
Grand Inquisitor's Chamber
Heroic: The Caves of Wonder
Heroic: The Tallon Hoarding Halls
Heroic: The Darkened Den
Hold of the Fallen
Icy Digs
Kunark Expedition (Boat)
McScroogle's Boudoir (House)
McScroogle's Past (House)
McScroogle Corp HQ
Meeting of the Minds
Pocket Dimension
Sanctorium of Trials
The Brawler's Dojo
The Buccaneer's Rest
The Coalition Factory
The Condemned Catacomb
The Deserted Mine
The Fermented Grape
The Gathering
The Gigglegibber Hideout
The Greenmist
The Infernal Forge of Ages
The Murkwater Nook
The Sanctorium of Brell
The Serpent Sewer: Storage Room
The Serpent's Lair
The Smarmy Sprocket (Boat)
The Summoner's Trial
The Tallon Hoarding Halls
The Vault of Flames
Thexian Meeting (House)
Tomb of Tonmerk
A Samiel Pirate Ship (Boat)
Ancient's Table
Asadel Yasurbah's Residence (House)
Azhar's Penitence
Champion's Court: Jazeel's Challenge
Dharr's Residence (House)
The Ashen Elite Training Camp
The Cave of Knowledge
The Hidden Cache
The Hidden Cache: Heroic
The Peacock Club (House)
The Peacock Club Tavern (House)
The Sanctorium
Tipple's Focus
King Grikbar Caverns
The Chamber of the Truthbringer
The Silent Cavern
The Far Pelican (Boat)
Trials of the Awakened
Altar of the Dragonslayer
The Moppet Shoppe (House)
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insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (411, 'IcyKeep','permafrost','The Icy Keep (Easy)','-49.07','16','208','-1e+06','0','0','0','0','');
insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (412, 'Frostfell2','everfrost_frostfell','Frostfell Wonderland Village 2','65','-3','-1200','-1e+06','0','0','0','0','');
insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (413, 'TheFuture','everfrost_frostfell','The Future','-502.92','-6','-355.49','-1e+06','0','0','0','0','');
insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (414, 'KritchatsHouse','fprt_ph_1r01','Bobby Kritchat\'s House','-6.37','0.7','-13.3','-1e+06','0','0','0','0','');
insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (415, 'McScrooglesPast','qey_epic03_village03_ph','McScroogle\'s Past','15.57','-0.5','-9.18','-1e+06','0','0','0','0','');
insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (416, 'McScrooglesBoudoir','qey_ph_1r01','Mr. McScroogle\'s Boudoir','-6.21','0','-0.2','-1e+06','0','0','0','0','');
insert into zones (id, name, file, description, safe_x, safe_y, safe_z, underworld, always_loaded, city_zone, min_status, min_level, start_zone) values (417, 'McScroogleHQ','exp03_dun_klakanon_epic01_menace','McScroogle Corp. HQ','129','24','-66.5','-1e+06','0','0','0','0','');Ahh, well that explains the differing names for sure. How I'd like to see housing named is exactly how you would see it by taking a tour of said house on Live, so I went into all versions of all housing on live for Qeynos and Freeport (did not do the other cities) and changed our "description" fields to match. Once player housing is implemented, we can substitute 'description' with the players name easily during the zoning in.Scatman wrote:The name of the zone is "2 room apartment version 1" etc when you are taking a tour of the house. Otherwise, it's <character name>'s 2 room apartment or whatever.
~breaks out the sitar and starts singing Kumbayah~ZexisStryfe wrote:Hey man, its your database