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Re: Designing Spells
Posted: Thu Mar 13, 2014 2:20 pm
by Jabantiz
Going to start on Defiler 1-20
Re: Designing Spells
Posted: Thu Mar 13, 2014 4:35 pm
by Jabantiz
Jabantiz wrote:Going to start on Defiler 1-20
Done!
One question for any one who has a defiler, does any one know the model id for the shape change on
Sinister Cocuntenance?
Shapechanges caster into a chaos essence
EDIT: Logged on to live and made a lvl 85 defiler then searched for the model on the emu and came up with 3717
Re: Designing Spells
Posted: Thu Mar 13, 2014 4:44 pm
by Zcoretri
Updated this post
here for classes that are being worked on and/or finished
Re: Designing Spells
Posted: Thu Mar 13, 2014 5:06 pm
by Jabantiz
Zcoretri wrote:Updated this post
here for classes that are being worked on and/or finished
Good idea, I will make sure to update that list when I start another class
Re: Designing Spells
Posted: Thu Mar 13, 2014 6:39 pm
by Zcoretri
Finished Templar, going to start Brigand followed by Troubador
Re: Designing Spells
Posted: Thu Mar 13, 2014 6:48 pm
by Jabantiz
Will start on Inquisitor 1 - 20
Re: Designing Spells
Posted: Thu Mar 13, 2014 9:29 pm
by Zcoretri
Check it out
Re: Designing Spells
Posted: Thu Mar 13, 2014 9:54 pm
by Jabantiz
Thanks for checking those spells for me Z. Inquisitor is done now.
Re: Designing Spells
Posted: Fri Mar 14, 2014 4:19 pm
by Jabantiz
Going to start Coercer 1 - 20
Re: Designing Spells
Posted: Fri Mar 14, 2014 7:18 pm
by John Adams
Jabantiz wrote:Zcoretri wrote:Updated this post
here for classes that are being worked on and/or finished
Good idea, I will make sure to update that list when I start another class
You know, I could just add them all to ProjMan, since you guys are all such avid fans of my hard work

Re: Designing Spells
Posted: Fri Mar 14, 2014 8:01 pm
by Jabantiz
Coercer is done
Re: Designing Spells
Posted: Mon Mar 17, 2014 5:34 pm
by Zcoretri
Brigand is done minus the ones I didn't know how to do.
Re: Designing Spells
Posted: Mon Mar 17, 2014 10:17 pm
by thefoof
I'll do berserkers
Re: Designing Spells
Posted: Thu Apr 17, 2014 4:55 pm
by Jabantiz
Assassin 1-20 is complete.
Re: Designing Spells
Posted: Fri Apr 18, 2014 4:26 pm
by Jabantiz
Logged onto EQ2DB server and checked for error in spell scripts, several were reported and fixed all but 1
LuaErrors1.jpg
No clue what spell has "Inactive" attached to it and I am not up to checking all active spells right now, so just something to keep an eye out for.
Something else I noticed, but not sure what the cause is yet, errors seem to be reported twice in some cases (Ambush and Battery and Assault in the below picture), and then after all the errors are reported the same list is then repeated again.
LuaErrors2.jpg
So there are only 6 errors in that picture even though there is 16 error lines.
EDIT: Remembered the server stats page on the editor and checked spells there but don't see the "Inactive" anywhere so no clue where that error is coming from