Doors/Lifts
Posted: Thu Jan 01, 2009 11:59 am
LE,
Is there currently support for lifts/elevators? I believe those are doors that go up and down like in Elddar Grove (Treelift). I spent a night messing with the various params, including `open_y` but could never get the lift to move up or down.
I'm sure something that is not yet implemented are the movable switches that send those lifts up and down, but I think those could be scripted using LUA to tell one object to react based on what the others condition is, yes? Switch is moved, tell lift object to go up or down, etc.
Any thoughts on this?
Is there currently support for lifts/elevators? I believe those are doors that go up and down like in Elddar Grove (Treelift). I spent a night messing with the various params, including `open_y` but could never get the lift to move up or down.
I'm sure something that is not yet implemented are the movable switches that send those lifts up and down, but I think those could be scripted using LUA to tell one object to react based on what the others condition is, yes? Switch is moved, tell lift object to go up or down, etc.
Any thoughts on this?