/goto command issue

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John Adams
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/goto command issue

Post by John Adams » Thu Jan 08, 2009 3:37 pm

The /goto command may be suffering the same fate as the /tell command. Seems once someone zones (or maybe after a reload) the game can no longer find the client you are trying to /goto.

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Re: /goto command issue

Post by LethalEncounter » Fri Jan 09, 2009 1:14 pm

I could not reproduce this bug. Ive tried everything I could think of that might cause it, but everything works correctly.

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Re: /goto command issue

Post by John Adams » Fri Jan 09, 2009 2:13 pm

You cannot verify this alone in the world. Someone else must be in your world, in a different zone, and have maybe zoned around or /reloaded (if that's the culprit) some data. That's the only thing we can think of. If I first start my world, I can /goto Bersus just fine - but I think as soon as he uses /zone, it tells me it cannot find that client/target.

I think /goto for Spawns is fine, since they do not zone. ;)

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Re: /goto command issue

Post by LethalEncounter » Fri Jan 09, 2009 5:06 pm

Bah I know that I need another client in the game :P I logged two clients in from separate accounts and spent about 10 minutes zoning around and using tell/goto. Even tried reloading. Not a single time did it fail to work correctly. Are you 100% certain that you your statement of "If I first start my world, I can /goto Bersus just fine - but I think as soon as he uses /zone, it tells me it cannot find that client/target" is correct? I cannot reproduce it.

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Re: /goto command issue

Post by John Adams » Fri Jan 09, 2009 5:34 pm

100%? never. How about... 45% sure? ;) Since we didn't do any absolute testing.

But see... the fact we cannot /tell 1/2 the time leads me to believe World is forgetting who is connected. I can't think of any other way /tell or /goto would fail to work. As far as I know, it's not a totally new issue - because Scatman can rarely /goto John when we are across zones.

I can attempt to do some precise testing, but my server is usually occupied these days (YAY!) so I hate to keep resetting it. Maybe we should use yours. ;)

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Re: /goto command issue

Post by LethalEncounter » Fri Jan 09, 2009 5:37 pm

Using mine sounds good, but don't say I didnt warn you whenever it works perfectly :) I can login now if this is a good time for you as well.

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Re: /goto command issue

Post by John Adams » Fri Jan 09, 2009 5:38 pm

I'll come on now, and pwn you with bugzorz.

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Re: /goto command issue

Post by LethalEncounter » Fri Jan 09, 2009 6:08 pm

bah nm, you cheated somehow :P

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Re: /goto command issue

Post by John Adams » Fri Jan 09, 2009 7:47 pm

JA: 1

LE: 0

pwned in 1 /tell

/flex


Thanks for fixing that, LE ;)

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Re: /goto command issue

Post by Zcoretri » Fri Jan 09, 2009 11:30 pm

John Adams wrote:JA: 1

LE: 0

pwned in 1 /tell

/flex


Thanks for fixing that, LE ;)

LMAO :D

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