Another Kind of Quest Update
Posted: Fri Jan 09, 2009 10:20 pm
I ran into a quest in which there isn't really a good way to update the quest. I can think of a way but it would be kind of ugly to do it like that. The quest involves right-clicking a fire pit and burning a note. Once the spell (burning the note) is done being cast, the step is updated.
The way I was thinking of doing it as of right now would be to do an AddStepLocation and give a bogus x, y, z like 0, -99999, 0 so the player could never get there. Then the step could only be updated via SetStepComplete() by clicking on the object and casting the spell.
I was basically asking if there is support for updating steps by clicking commands maybe? Or something of the sort?
The way I was thinking of doing it as of right now would be to do an AddStepLocation and give a bogus x, y, z like 0, -99999, 0 so the player could never get there. Then the step could only be updated via SetStepComplete() by clicking on the object and casting the spell.
I was basically asking if there is support for updating steps by clicking commands maybe? Or something of the sort?