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Spell effects test command

Posted: Sun Jan 18, 2009 9:20 pm
by John Adams
We have a command /animtest to test what visual_states look like in the client.

Is it possible to add a command for reference_spell_effects? We're venturing into the spells setups and having to guess at these is becoming a burden, taking longer than it needs to. Maybe a /spellfxtest [#] or something.