function remove
Posted: Mon Jan 19, 2009 2:03 am
After extensive testing I've come to the conclusion that something is up with spell scripts that have SpellDamage inside the function remove function.
I can only get spell damage to process if the numbers are hard coded, so it seems it is not passing in values from the variables.
What I'm trying to accomplish in these, is for spells that deal damage upon termination of the spell after the duration has expired.
On another note, I've also noticed that when starting a fight with a combat art that deals damage, auto-attack does not start.
I can only get spell damage to process if the numbers are hard coded, so it seems it is not passing in values from the variables.
What I'm trying to accomplish in these, is for spells that deal damage upon termination of the spell after the duration has expired.
On another note, I've also noticed that when starting a fight with a combat art that deals damage, auto-attack does not start.