Page 1 of 1

/luadebug command

Posted: Sat Jan 24, 2009 12:50 am
by John Adams
Players on Tess;

I have opened the command "/luadebug [start | stop]" to players who are actively testing quest, spells and spawnscripts for us. If you wish, you can run "/luadebug start" at the beginning of your session and any errors you receive in RED should be reported via /bug to the content team.

Remember scripts are a constant work-in-progress, so some thing simply won't be done. Use your best judgement on what is a bug, and what is not finished.

Re: /luadebug command

Posted: Sat Jan 24, 2009 3:48 pm
by Jack
Is this for all players or just some? I'd like to use if it will help.

Re: /luadebug command

Posted: Sat Jan 24, 2009 3:51 pm
by Scatman
All players now.

Re: /luadebug command

Posted: Sat Jan 24, 2009 3:54 pm
by Jack
I get "Error: Your status is insufficient for this command."

Re: /luadebug command

Posted: Sat Jan 24, 2009 4:09 pm
by Scatman
Once the server restarts/crashes, try again.

Re: /luadebug command

Posted: Sat Jan 24, 2009 4:30 pm
by LethalEncounter
I think you will find it much more difficult to crash than it used to be :P

Re: /luadebug command

Posted: Sat Jan 24, 2009 4:45 pm
by Scatman
You are 100% correct, crashing the server is no longer a reliable way to restart it thanks to LE :P.

Re: /luadebug command

Posted: Sat Jan 24, 2009 4:49 pm
by John Adams
Tess restarted. Sorry, thought I did that before I went to sleep.

Btw, 13 hours, no crashes. Even with Jack AND Scatman online. :)