This is what the List Voiceovers option is for in the editors Admin menu. :p
Code: Select all
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1001.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1002.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1003.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1004.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1005.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1007.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1008.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1011.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1012.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1015.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1016.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1021.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1022.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1026.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1027.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1028.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1031.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1032.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1034.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1035.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1036.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1040.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1047.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1048.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1054.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1056.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1066.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1068.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1001.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1002.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1003.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1004.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1005.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1006.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1007.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1008.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1011.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1012.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1015.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1016.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1021.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1022.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1026.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1027.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1028.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1031.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1032.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1033.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1034.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1035.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1036.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1047.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1048.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1050.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1054.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1055.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1056.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1066.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1067.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1068.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1001.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1002.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1003.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1004.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1005.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1006.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1007.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1008.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1011.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1012.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1015.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1016.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1021.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1022.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1026.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1027.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1028.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1031.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1032.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1035.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1036.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1039.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1040.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1047.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1048.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1054.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1055.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1056.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1065.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1066.mp3", "", "", 0, 0, Spawn)
PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1067.mp3", "", "", 0, 0, Spawn)
Something I have learned about these is that while some seem to be primarily for a specific Race, the rule is not always true. You can find Asarai and DE's using the same exact greeting, and Half-Elf females and Human Females as well... etc. While I think they intended to have specifics, it is my opinion SOE got lazy and just started using VO's everywhere. For instance, there are Female Fae's in Kelethin that respond with a Dwarven Male "Hello".
Raw data shows who says what, so you can get a good list from there. The good news about these is they do not require a "key". Thanks for keeping a list, Scat!