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db bug

Posted: Sat Apr 18, 2009 9:09 am
by drgreenthumb
bugs. i was on tess server and noticed couple things. sapwill quest you only get credit when they run towards the guards. but when they respawn they dont always run towards them so if u kill them no credit given. also with item search when u buy something and equip it u must manually remove the item that is takn its place. everythin lookin good. as always keep up the good work team

Re: db bug

Posted: Sat Apr 18, 2009 10:03 am
by Scatman
Thanks for the bug report, we'll take a look at the goblins. There's no reason why they shouldn't be giving quest updates after a respawn. If they aren't moving on respawn then something is wrong. The equip "bug" isn't really a bug, it's just something that isn't implemented yet and will be fixed later down the road.

Re: db bug

Posted: Sat Apr 18, 2009 12:39 pm
by drgreenthumb
i think its another one. for some reason when u attack the spiders in the one corner u got to grab one but all agro on u. paging drgreenthumb paging dr greenthumb

Re: db bug

Posted: Sat Apr 18, 2009 12:52 pm
by John Adams
We do not yet have dynamic aggro ranges. They are hard-coded for now. That is a small area, so it's likely they just jump you because of that.

Re: db bug

Posted: Sat Apr 18, 2009 4:37 pm
by drgreenthumb
Seems everytime i harvest a root or garden i get a rare yarrow. wish live was like that hehehehe. ooo and they dont stack too. ok ok as im writing this im testing and noticed that every harvest gives rares all time. only one is foresting cuz we cant i guess.

Re: db bug

Posted: Sat Apr 18, 2009 6:50 pm
by John Adams
You should be able to harvest all tier 1 (newbie) types by now. If not, we might have forgotten a node and need the specific info.

You might be better of using /bug in-game, since our devs see those right-in-our-faces. Forums, things get lost and buried.

Thanks for the reports, nonetheless.

Re: db bug

Posted: Wed Jul 26, 2017 9:48 pm
by Cynnar
Checking to see if this can be archived.