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Server Registration help

Posted: Sun May 24, 2009 7:47 pm
by vintage51
Help! I am trying to register a new server but every time I get "Login Account: Could not verify Login Account information.". I am not sure what I am doing wrong. I am logged into the website, so I know that my user name and password work. So please help me. Thanks

Re: Server Registration help

Posted: Sun May 24, 2009 7:50 pm
by John Adams
Forum name/password are not what you use for server login account information. Go to the Portal (index page here) and register a player account and server account per the player and server admin guide instructions.

Re: Server Registration help

Posted: Sun May 24, 2009 7:51 pm
by vintage51
Hello John, that was fast. I will give that another try. Thanks

Re: Server Registration help

Posted: Sun May 24, 2009 7:52 pm
by John Adams
You're welcome. I happen to be here filling Lethal's life with wonderous tales of misfortune =)

I am the unluckiest admin ever, i swear.

Re: Server Registration help

Posted: Sun May 24, 2009 8:00 pm
by vintage51
Can you answer me one more question. When I run the EQ2world.exe and it states connectToUpdateServer I get a error 10061. Do you know what this means. I can't find anything on the forum. Thanks again

Re: Server Registration help

Posted: Sun May 24, 2009 8:02 pm
by John Adams
You should probably post your LoginServer.ini, but take out your account/password info so we can see how you're configured.

Re: Server Registration help

Posted: Sun May 24, 2009 8:08 pm
by vintage51
John here it is.

### --- This file tells world.exe what loginserver to connect to.
### --- Change the account and password fields to the information you used when you created your SERVER account.

### --- NOTE: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=eq2emulator.net
loginport=9100
worldname=Robertos
worldaddress=127.0.0.1
#internalworldaddress=INTERNAL_IP_HERE (If used, otherwise blank)
worldport=9000
locked=false
account=
password=
#autotableupdates retrieves the latest table updates and applies them to your database
#autotableupdates valid options=always, ask, and never
autotableupdates=always
#autotableverbose displays detailed information about the updates; options=true or false
autotableverbose=false
#autotabledata retrieves the latest data for tables like the opcodes table; options=true or false
autotabledata=true

[WorldServer]
Defaultstatus=
Unavailzone=

[UpdateServer]
updateserveraddress=eq2emulator.net
updateserverport=9101

[LoginConfig]
ServerMode=StandAlone
ServerPort=9100

Re: Server Registration help

Posted: Sun May 24, 2009 8:16 pm
by John Adams
Well, a few things.

Code: Select all

worldaddress=127.0.0.1
worldaddress should be your public IP or DynDNS address (like myserver.no-ip.org). Otherwise, LoginServer doesn't know where to send players to. But that's not your update problem.

That's:

Code: Select all

[UpdateServer]
updateserveraddress=eq2emulator.net
updateserverport=9101
This is so 2008 :) Things have changed, and if the documentation isn't up to date, let me know. It needs to be... Set this info to:

Code: Select all

[UpdateServer]
updateserveraddress=updates.eq2emulator.net
updateserverport=9103
That's why your world cannot find the update server.

Re: Server Registration help

Posted: Sun May 24, 2009 8:23 pm
by vintage51
John, That is what is in the Windows Binary 0.6.5. Thanks for your help

Re: Server Registration help

Posted: Sun May 24, 2009 9:33 pm
by John Adams
Right, but like every other release of software, the most current information is usually not packaged with it ;)

Our forums, wiki, and guides should have all the current data. I'll see if I can't get someone to double-check them, make sure they are accurate. Hope you are up and running.