Spawn Group Setup
Posted: Sat Jun 13, 2009 5:38 pm
This guide will tell you how to properly set up spawn groups in game. This guide assumes two things - your world is populated with spawns and you have several spawns you want to add to a spawn group. OK, lets get started.
This will be divided into two scenarios. Scenario 1 is a simple example that involves grouping 2 or more spawns into a group and doesn't involve any group rotations (groups that are different but spawn at the same location, only 1 at a time). Scenario 2 involves setting a group up with group rotations.
Scenario 1:
1. Select the first spawn that you wish to add to the group and use the command /spawn group create to create the new group.
2. Next, select the next spawn that will be in this group and use the /spawn group add command with the group id that was given in step 1.
3. /repop the zone to complete.
Scenario 2:
1. Remove any duplicate spawns you might have in the area that are spawning where you want your spawn group to be located. If you have 4 spawns at the same location and 2 of them are exactly the same, get rid of the duplicates by either combing them or removing them entirely.
2. Perform steps 1 and 2 (for scenario 1) for each separate group that you want to use the same spawn cycle. Be sure to remember the group IDs for each group.
3. After you have added the groups, you need to associate the groups together so that World knows to only spawn one at a time. Select one of the spawn groups and use the /spawn group associate command and pass it the group IDs (one at a time) of the OTHER group(s) you want to associate to this one.
4. /repop the zone to complete.
5. Optionally you can give each spawn group a different spawn rate with the /spawn group chance command. For a list of all commands just use /spawn group.
This will be divided into two scenarios. Scenario 1 is a simple example that involves grouping 2 or more spawns into a group and doesn't involve any group rotations (groups that are different but spawn at the same location, only 1 at a time). Scenario 2 involves setting a group up with group rotations.
Scenario 1:
1. Select the first spawn that you wish to add to the group and use the command /spawn group create to create the new group.
2. Next, select the next spawn that will be in this group and use the /spawn group add command with the group id that was given in step 1.
3. /repop the zone to complete.
Scenario 2:
1. Remove any duplicate spawns you might have in the area that are spawning where you want your spawn group to be located. If you have 4 spawns at the same location and 2 of them are exactly the same, get rid of the duplicates by either combing them or removing them entirely.
2. Perform steps 1 and 2 (for scenario 1) for each separate group that you want to use the same spawn cycle. Be sure to remember the group IDs for each group.
3. After you have added the groups, you need to associate the groups together so that World knows to only spawn one at a time. Select one of the spawn groups and use the /spawn group associate command and pass it the group IDs (one at a time) of the OTHER group(s) you want to associate to this one.
4. /repop the zone to complete.
5. Optionally you can give each spawn group a different spawn rate with the /spawn group chance command. For a list of all commands just use /spawn group.