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Underworld elevations

Posted: Sun Jun 21, 2009 10:12 am
by LethalEncounter
Could someone start putting together a list of the correct underworld elevation for each zone? sql updates are preferred, but I'll take what I can get :) I'm going to be adding the support to automatically move players to the zone safe point if they fall under the world, but with the default of -1000000, the player would have to fall for quite a while before they are transported :P The value I am looking for is the maximum value of y (center parameter in a /loc) that is still underneath the world. Obviously we want to make the values far enough below the world that any elevation changes in other parts of the zone won't trigger World to move the client. Thanks! :)

Re: Underworld elevations

Posted: Sun Jul 05, 2009 1:45 pm
by Sylva1n
you mean the maximum lowest value Y is when you are at the lowest point in a map?

Re: Underworld elevations

Posted: Sat Jul 11, 2009 4:05 pm
by LethalEncounter
We need a value that is lower than any y value in the zone.