Underworld elevations
Posted: Sun Jun 21, 2009 10:12 am
Could someone start putting together a list of the correct underworld elevation for each zone? sql updates are preferred, but I'll take what I can get
I'm going to be adding the support to automatically move players to the zone safe point if they fall under the world, but with the default of -1000000, the player would have to fall for quite a while before they are transported
The value I am looking for is the maximum value of y (center parameter in a /loc) that is still underneath the world. Obviously we want to make the values far enough below the world that any elevation changes in other parts of the zone won't trigger World to move the client. Thanks! 