Task: Items Validation (on hold!)
Posted: Thu Jul 16, 2009 3:40 pm
I am finally making an official public plea for testing and reporting on the quality of our EQ2Emu Items. Currently, there are 94,010 Items in the EQ2Emu Project Database (Tess). You all have been hammering on items for months now, and as I promised, there would be one more round of Items Validation before this data could be released -- and that time has come!
After processing every eq2Items log Bion provided, plus some logs LE collected from the Broker in Live, and a few player-submitted logs, our new grand total for items is:

As we slip into this new phase of Items Validation, it is important to understand a few things;
Look for a new list of EQ2Emu Items on the TessEQ2 and LethalEncounter servers coming this weekend (July 19-20, 2009), barring any unforeseen disasters...
After processing every eq2Items log Bion provided, plus some logs LE collected from the Broker in Live, and a few player-submitted logs, our new grand total for items is:
111,000+!
Give yourselves a Woot! That's a helluva lot of collecting... not to mention the back-end work sorting it all out. As we slip into this new phase of Items Validation, it is important to understand a few things;
- What if I don't want to tell you about your stupid broken items?
Our Items, while vast in quantity, are far from perfect. Considering the volume of items summoned on Tess alone, the number if reports on those items is almost non-existent. That means, when you find an item that doesn't equip, or has a bad appearance, you do not bother to take the time to report it to us. The final result of that lack of initiative is a list of items far from perfect, and it hurts the project in general.
Will all Items work perfectly on Release?
Items implementation into the Server (that means all the crazy stuff items can do in EQ2 Live) is barely realized - meaning, you can equip an item, look sexy in it, and slash away at your enemies - but procs, effects, clickies, anything aside from basic appearance and usage is not yet implemented. This means, even when EQ2Emu Items data is released to you, they will still only look pretty... and you have to wait for functionality.
When will the EQ2Emu Items data become available to us?
While we're getting closer to releasing EQ2Emu Items data to you, delivery is as far away as the feedback we get on them. Meaning, if I toss 111k items on Tess and I get 3 bugs about all 111k items, releasing the data will take months and months longer than if I get 1,000 bug reports telling me every item that does not work or look proper.
Note: This does not mean I want bugs about functionality we know doesn't exist. No bugs about "My clicky don't click, or my procy don't proc". We know. Review the Items section in the Project Status module to determine what is a bug, and what is not yet implemented!
What will happen to my current items I slaved for hours to /summon?
With every phase of EQ2Emu Items testing, all player inventories will be wiped out and current Items bugs closed for re-evaluation. The reason for this dramatic action is that item IDs will change. This is only the second wipe, so don't be too upset! You will know the new items are in place from the MOTD + your inventories will be back to newbie goodies.
Some search fields in /itemsearch Broker don't work!
I will also see about getting the /itemsearch (mock-Broker) screen to support additional lookup fields, but no promises on that. It is a great / convenient tool as it is... but we'll try to improve it over time.
If you get everything you want, you big baby, when can we have our Items DB?
This phase of Items Validation I expect to run at least 3 mos. Perhaps less if we get tons of feedback on our items. But with no info coming in from Players, we will take much, much longer to finish our Items because we have to test them ourselves - and we got other stuff to do! (see above)
What of the future of Items post-Release?
The good news is once we get items to the Admins, we can continually improve the data and trickle new updates to them via our DB Update Service. For those running Custom servers with Custom Items, you're on your own of course since you'll likely be making your own items anyway (guess who that was for?)
Look for a new list of EQ2Emu Items on the TessEQ2 and LethalEncounter servers coming this weekend (July 19-20, 2009), barring any unforeseen disasters...