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Starting Spell/Items

Posted: Sun Aug 23, 2009 2:55 pm
by lnxmnky
Hi All,

Here is the stuff I gathered for the starting items, spells and combat arts.

Information gathered so far.
Starting items/spells/combat arts
initial hotbar layout of default combat arts/spells/abilities
initial layout of knowledge screen for spells/abilities/combat arts
Note: This has been done for all starting locations for each race as well(different starting locations, changed how things were layed out, and what the defaults were).

I have only done the good races so far (Dwarf, Fae, Froglok, Halfling, High Elf, Wood Elf) Both male and female.

I will work on the other ones as I have time, according to my schedule, I should be able to get them done by the end of the week, but I will have to see how work, and home involvements go.

Any feedback on the layout, or the information, please let me know. (I do have this as an access 2007 database, if someone would prefer that. The form I created, lets you view the contents a little easier.)

Thanks,

Re: Starting Spell/Items

Posted: Sun Aug 23, 2009 3:17 pm
by Zcoretri
Good info....nice work :)

Re: Starting Spell/Items

Posted: Sun Aug 23, 2009 3:45 pm
by John Adams
Oh hell yah, that is some great info indeed!

Once you get the PM I sent, you'll see where this kind of info goes into our database. Check it out, and let me know if you have any questions.

Re: Starting Spell/Items

Posted: Sun Aug 23, 2009 5:31 pm
by John Adams
One word of warning, Lnxmnky.

Not all Spells are done. In fact, if you just focus on whether or not the icon appears in the knowledgebook and/or hotbar, that'll be good enough.

Run the /luadebug start command when you log in, so when you see a LUA error, you know why the spell is not casting properly.

Re: Starting Spell/Items

Posted: Tue Aug 25, 2009 7:43 pm
by Wdneq2
Cheers and /salute to the great effort done here.
The table (info) is great.
Things (tasks ) like this make the EMU grow tremendously