[VeryLowPriority] default_adventure_level default value of 1

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bolly
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[VeryLowPriority] default_adventure_level default value of 1

Post by bolly » Thu Oct 01, 2009 11:05 pm

Now that the new mender system has been implemented could we get this field as default 1 so all items will cost at least something, then server admins can change it to 0 if they want to make it free

Again another very low one

Cheers!

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John Adams
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Re: [VeryLowPriority] default_adventure_level default value of 1

Post by John Adams » Fri Oct 02, 2009 10:01 am

Done! Will come with next version.h bump.

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