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[VeryLowPriority] default_adventure_level default value of 1

Posted: Thu Oct 01, 2009 11:05 pm
by bolly
Now that the new mender system has been implemented could we get this field as default 1 so all items will cost at least something, then server admins can change it to 0 if they want to make it free

Again another very low one

Cheers!

Re: [VeryLowPriority] default_adventure_level default value of 1

Posted: Fri Oct 02, 2009 10:01 am
by John Adams
Done! Will come with next version.h bump.