World Evolving
Posted: Mon Oct 05, 2009 6:52 am
From the ChangeLog:
Thanks!
I am pointing this out for 2 reasons.LethalEncounter wrote:Started a major overhaul to the storage and useage of the object containers. They are now all thread safe which allows us to stop using the readlock/writelock support which could lead to deadlocks.
- 1. Calling out to all players to log into the TessEQ2 or LethalEncounter servers repeatedly, and beat the holy snot out of them. Do combat, quests, spells, abilities, convos, merchant transactions, etc. Heck, even /who all lists =) We need to know how stable our new code is, and help LE find any remaining locks that have yet to be converted (LE, feel free to correct my lingo, I'm just guessing there
)
2. Server Admins - It would be helpful if you actually reported issues with your World, if you have them, instead of just waiting for another patch. Get involved in the process of making our World a better place for all. This is a dramatic change for World intended to reduce our previous issues with deadlocking threads, but it may introduce new issues and unless we know about every single one, we'll not be able to fix them.
Thanks!