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Holidays and Bugs
Posted: Fri Nov 20, 2009 5:47 am
by John Adams
LE, since the holidays will be chaotic for us all, I certainly do not anticipate any major "features" coming to Emu til the beginning of next year. In this, do you suppose we can start whittling away at some of these nagging bugs we have? Not talking the crash stuff, because Tess does seem far more stable since you have been babysitting her (thank you, thank you, thank you!) but talking about things like movement scripts not working, inventory vanishing, little things that are merely annoying to players.
Just a thought, and I know everyone will be busy the next 2 mos - including me. The house deal is done for me, and now that I've seen it "empty" (residents moved out), I can see just how much work is ahead of me to make it a home

so I imagine my time will be sapped.
Once my network services are moved to the new place and I am slightly settled, I hoped to get back to trying to revamp the last 2 zones for a DB release. I will talk more with Scatman and Zcoretri separately about this, as I have had a month to think about it, and my solutions may raise every hair on poor little Scatman's feet... Scat, I'll try to chat with you this weekend on this.
Anyway, happy holidays to come. Eat lots, agonize, then do it all again.
Re: Holidays and Bugs
Posted: Fri Nov 20, 2009 8:37 am
by bolly
those inventory death bugs are one of the few concerns for me at the moment and would love to see them ironed out whatever is causing it
we don't celebrate thanks giving over here but i hope you all have a wonderful time and are content and settled in your new pad for xmas john
see you on the flip side
Re: Holidays and Bugs
Posted: Sat Nov 21, 2009 8:10 am
by LethalEncounter
John Adams wrote:LE, since the holidays will be chaotic for us all, I certainly do not anticipate any major "features" coming to Emu til the beginning of next year. In this, do you suppose we can start whittling away at some of these nagging bugs we have? Not talking the crash stuff, because Tess does seem far more stable since you have been babysitting her (thank you, thank you, thank you!) but talking about things like movement scripts not working, inventory vanishing, little things that are merely annoying to players.
Just a thought, and I know everyone will be busy the next 2 mos - including me. The house deal is done for me, and now that I've seen it "empty" (residents moved out), I can see just how much work is ahead of me to make it a home

so I imagine my time will be sapped.
Once my network services are moved to the new place and I am slightly settled, I hoped to get back to trying to revamp the last 2 zones for a DB release. I will talk more with Scatman and Zcoretri separately about this, as I have had a month to think about it, and my solutions may raise every hair on poor little Scatman's feet... Scat, I'll try to chat with you this weekend on this.
Anyway, happy holidays to come. Eat lots, agonize, then do it all again.
Yah that is probably a good idea as I will definitely be able to fix the small stuff in my limited time rather than the bigger stuff. I'll start looking at the bug forum and working those there (plus the ones submitted from in game).
Re: Holidays and Bugs
Posted: Sat Nov 21, 2009 11:55 am
by John Adams
I will go through the Bug Tracker and make sure anything new is Assigned. If you limit the search to just your name, that should be stuff that was beyond me or Scat -- tho Scatman has definitely stepped up on coding lately! I'm so proud.
Re: Holidays and Bugs
Posted: Sat Nov 21, 2009 3:20 pm
by Scatman
Lol, well I'll try to help out with some of them too.
Re: Holidays and Bugs
Posted: Sun Nov 22, 2009 9:58 am
by John Adams
Ok the Bug Tracker has been updated, all bugs assigned. Scat, if you're bored, you could take a look at LE's HUGE list and see if anything strikes your fancy
Content is on hold on my end til I get moved and settled in, so we probably have 2+ weeks down time there before I start adding new zones.
Re: Holidays and Bugs
Posted: Sun Nov 22, 2009 10:34 am
by Scatman
Okie dokie smokey