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/invulnerable modifications [Implemented]

Posted: Sat Dec 12, 2009 10:29 pm
by ZexisStryfe
Hey LE/Scat/any other developer listening,

Would it be possible to make a few changes to the /invulnerable command? In particular it would be very helpful if we could do the following:

1.) Negate drowning. As it is now, even though we don't take damage from it, we still drown (it spams the chat window) If you are trying to do something underwater (like spawning fish), it actually causes quite a bit of lag as whatever commands you are entering kind of queue with the "You are drowning!" messages.

2.) Make it so mobs don't attack you. I am sick of running around with a trail of creatures following me :P

Re: /invulnerable modifications

Posted: Sun Dec 13, 2009 12:58 am
by Scatman
Done and done.

Re: /invulnerable modifications [Implemented]

Posted: Sun Dec 13, 2009 1:06 am
by bolly
600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600 600
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
/spawn details
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!
You are drowning!

lol i hated that, nice fix!

Re: /invulnerable modifications [Implemented]

Posted: Sun Dec 13, 2009 1:08 am
by Scatman
Does it spam that much even when you're not invulnerable?

Edit: This problem is fixed now as well.

Re: /invulnerable modifications [Implemented]

Posted: Sun Dec 13, 2009 8:46 am
by ZexisStryfe
Scat, you are the man... no matter what john says about you... :P

Re: /invulnerable modifications [Implemented]

Posted: Sun Dec 13, 2009 8:52 am
by John Adams
Nothin but love for the fur-footed one.