Spawns

Topics related to EQ2 or the Everquest 2 Emulator Project.

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John Adams
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Spawns

Post by John Adams » Wed Oct 31, 2007 3:07 pm

Not sure if anyone else has tried this or not, but browsing the source I found there was code to support the spawn groups already (yay!) so I messed with it a little, and found this little guy waiting for me the next time I logged in.
Image
...he looks hungry...

Lawles
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Post by Lawles » Wed Oct 31, 2007 3:51 pm

lol ya his npc id is 275 :) I have been spawning npc's and writing down what ones spawned.. did know of any other way to do it lol.. i got about 200 wrote down lol still cant find gnoll :p
~Lawless

LethalEncounter
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Post by LethalEncounter » Wed Oct 31, 2007 5:12 pm

look in the appearances table :)

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alfa
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Post by alfa » Wed Oct 31, 2007 5:23 pm

Just try 5990 ^^
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ZexisStryfe
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Post by ZexisStryfe » Wed Oct 31, 2007 6:18 pm

Check this link out:
http://www.eq2emulator.net/forums/viewt ... c&start=11
I am currently working on an updated list that is organized a little better, which I should have up soon.

Lawles
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Post by Lawles » Wed Oct 31, 2007 6:39 pm

Wow feeling kinda stupid now lol See what happens when i think i am doing good :)
~Lawless

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Post by ZexisStryfe » Wed Oct 31, 2007 7:15 pm

New list is up in the same thread.

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Weeman0000
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Off topic

Post by Weeman0000 » Wed Oct 31, 2007 11:32 pm

I know this is a bit random lol but can you /kill mobs? :s doesnt seem to work, if its not /kill :o what is it lol :p

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alfa
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Post by alfa » Thu Nov 01, 2007 6:39 am

As I know atm there is no command /kill
http://eq2emulator.net/servercommands.php
But you can set your character level so you can do /level 1000 for exemple and hit the mob :P
Fight with me... Or die, like the rest.
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Weeman0000
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Post by Weeman0000 » Thu Nov 01, 2007 2:52 pm

hehe, hit the mob? with hands lol? because items dont work, and they dont show up on your char.
Also i can just change the stats in the DB, easyer but i need to equip a weapon and more so armor so i get the mit upgrade from messing with the stats :)
Theres only 1000 items in the DB at the monent, is that right? iv seen ppls screenys with armor sets and what have you so :s. If theres more items can you upload your items.txt from the DB? so i can add it to mine :p
Thanks :D

LethalEncounter
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Post by LethalEncounter » Thu Nov 01, 2007 7:05 pm

There are currently over 12,000 items in the current database that is sent to all worlds when they are created. Unless you messed around with your settings or deleted them, you have all of them. In addition, items do work and do show up on your character if you update the item's appearance id.
Weeman0000 wrote:hehe, hit the mob? with hands lol? because items dont work, and they dont show up on your char.
Also i can just change the stats in the DB, easyer but i need to equip a weapon and more so armor so i get the mit upgrade from messing with the stats :)
Theres only 1000 items in the DB at the monent, is that right? iv seen ppls screenys with armor sets and what have you so :s. If theres more items can you upload your items.txt from the DB? so i can add it to mine :p
Thanks :D

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Weeman0000
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Post by Weeman0000 » Thu Nov 01, 2007 10:06 pm

LethalEncounter wrote:Unless you messed around with your settings or deleted them, you have all of them. In addition, items do work and do show up on your character if you update the item's appearance id.
Well i never messed around with any settings or deleted anything. Well, not that i know of, so it cant be that.
Im only reading 8800 items in the DB, BUT i get an error when downloading the item package from eq2emu.net, maybe whats why iv only got 8800 items?
Sorry lol, EQ2 is pritty new to me, normal iv got an L2C4 / WoW lan servers up, same principle i guess, mysql but is there any other files i need apart from the EQ2Emulator0.2_Binary.zip file from the homepage link?
[Edit] LethalEncounter, you joined on my bday :P

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John Adams
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Post by John Adams » Fri Nov 02, 2007 12:40 pm

I actually took the models table from here and made a new NPC record for each model, so now I can just /spawn npc [model] to see what I got. Most of the npcs are pretty generic without their appearances, but it's fun to pass the time nonetheless.

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Post by Bafoon » Fri Nov 02, 2007 1:18 pm

John Adams wrote:I actually took the models table from here and made a new NPC record for each model, so now I can just /spawn npc [model] to see what I got. Most of the npcs are pretty generic without their appearances, but it's fun to pass the time nonetheless.
What exactly can u add to the mob that u spawn? Armor? Weapons? Hair?

LethalEncounter
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Post by LethalEncounter » Fri Nov 02, 2007 3:14 pm

I have tables in place for you to customize spawns as well (npc_appearance_equip and npc_appearance). That way you can make them look however you want them to look.

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