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BugID: 406 (Scatman) Greater Faydark npc dialog issues - bug update 1

Posted: Mon Jan 18, 2010 4:41 pm
by John Adams
Bug ID: 406 - Greater Faydark npc dialog issues - bug update 1
Bug Date: 2010-01-12 07:31:39
Priority:

Originated From World: TessEQ2 (199)
Category: Content
Sub-Category: Non-Player Character
Causes a Crash: Cosmetic
Reproducible: Always Happens
Version: SOEBuild=6122L

Details:
So far the only NPC "recognizing" character name I've met in Greater Faydark is Matron of the Nursery. Others either have "GetName(Spawn)" or just "XXXXXXXX" instead of player name
Spawn: N/A (0), Zone: Greater Faydark

Re: BugID: 406 (Scatman) Greater Faydark npc dialog issues - bug

Posted: Tue Jan 19, 2010 2:10 am
by Scatman
This zone has not been started.

Re: BugID: 406 (Scatman) Greater Faydark npc dialog issues - bug

Posted: Tue Jan 19, 2010 6:08 am
by John Adams
You sure? I thought many of the Nursery quests were done? I know we lost some scripts long ago, but I thought Xan and Zcoretri re-did some of them. I know the Matron of the Nursery gives a task that we're almost able to complete :)

Re: BugID: 406 (Scatman) Greater Faydark npc dialog issues - bug

Posted: Tue Jan 19, 2010 7:11 am
by Zcoretri
I started this zone long time ago haha...

Re: BugID: 406 (Scatman) Greater Faydark npc dialog issues - bug

Posted: Tue Jan 19, 2010 1:26 pm
by Scatman
Yeah the quests are ok still but we lost all spawn scripts. If you look at the spawn scripts of the NPCs there, they are all raw data. All these bugs are because the spawn scripts are all out of order/not connected since they are from raw parsings, so it's easier to just say the zone hasn't been started :P Once we go through the spawn scripts and connect them/re-organize them and have them offer the quests, it'll be fixed.