BugID: 398 (LethalEncounter) Casting spells on various targetable objects

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John Adams
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BugID: 398 (LethalEncounter) Casting spells on various targetable objects

Post by John Adams » Mon Jan 18, 2010 5:34 pm

Bug ID: 398 - Casting spells on various targetable objects
Bug Date: 2010-01-12 05:20:52
Priority:

Originated From World: TessEQ2 (199)
Category: Mechanics
Sub-Category: Spells
Causes a Crash: Affects gameplay
Reproducible: Always Happens
Version: SOEBuild=6122L

Details:
It's possible to cast spells on harvest nodes/signposts/crafting stations/etc (doesn't do them any harm) Spellcasting skills do raise when attacking these targets (like "disruption"). Melee attack doesn't work
Spawn: N/A (0), Zone: Greater Faydark

l333
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Re: BugID: 398 (LethalEncounter) Casting spells on various targe

Post by l333 » Thu Jan 28, 2010 10:19 am

I guess this bug can be marked as Fixed - i can't cast spells on nodes/signposts/crafting stations/etc anymore. I get "No eligible target"
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Scatman
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Re: BugID: 398 (LethalEncounter) Casting spells on various targe

Post by Scatman » Thu Jan 28, 2010 10:41 am

Yeah I fixed this a while ago, sorry forgot to close it. Thanks :)

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