Spawn Expires timer
Posted: Mon Feb 15, 2010 12:42 pm
I am sitting in Live now watching the harvest nodes on Outpost of the Overlord, and without anyone else in the zone, these nodes are poofing from existence and spawning elsewhere.
This leads me to ask for additional functionality in our code and database for a expires_timer or something that will remove the spawn after 'x' seconds(or whatever). Or, we can use the respawn timer(?) not sure if these nodes are poofing at the same time length it would take them to respawn if they were in fact harvested.
Thoughts?
This leads me to ask for additional functionality in our code and database for a expires_timer or something that will remove the spawn after 'x' seconds(or whatever). Or, we can use the respawn timer(?) not sure if these nodes are poofing at the same time length it would take them to respawn if they were in fact harvested.
Thoughts?