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John Adams takes the lead!

Posted: Wed Feb 17, 2010 3:16 am
by John Adams
After long discussions and a hard decision by LethalEncounter, it has been decided that yours truly (ME!) will take on the role of Project Admin for EQ2Emulator. Lethal has an extremely heavy load, between work, school, and personal life, and that leaves very little room to administrate an entire project of this magnitude. Since I seem to have nothing better to do with my life :lol: I have offered to fill at least one of his shoes.

EQ2Emulator is not any one's project. I have always felt this project survives thanks to many people who contribute in server code, content, database support, and especially the testing of our work, and feedback on our forums from the general community. So when I say "takes the lead", I merely mean I will continue in my current role of pushing the project along as best I can. I am no one's boss, just merely an advisor (and whiner, bitcher, complainer, etc etc).

  • I want to take a paragraph to emphasize the enormous gratitude everyone on this team has for LethalEncounter and his efforts over these past 5 years, with mind-boggling progress being accomplished by this one man during the last 2 years I have been with the team. Without Lethal, this project never would have gained a foothold, never would have progressed as far as it did, and I for one would never have become so eagerly involved if it weren't for working with such a fantastic individual.
I assure you, progress will continue - has continued - in LE's absence, as you can clearly see by our changelog. This brings me to my next exhaltation;

Without Scatman, EQ2Emulator project would be dead in the water right now. I want every soul who visits this forum to comprehend that. Scatman started developing some C++ code with LE a while back, and since then has really come to understand the code, the intricacies of packets and data, and alone has implemented a dozen new features or support for EQ2Emulator. Again, without him, we'd have zero development going on right now. As a reminder, almost every piece of content you see in our current TessEQ2 database/server was developed by Scatman. This guy is a machine!

Zcoretri has stepped up to become the structs/opcodes master, which is what is required to continue development and current client support. Without his efforts, we'd be stalled at whatever our current client was end of last year (2009). Zcoretri is also working his tail off to get our data parser to extract even more information from our collected logs, -and- developing every damn spell in the EQ2 game single-handedly.

Without these two guys, I'd be lost. :)

Secrets recently came on board helping with some client forensics, and continues to offer input on project development. l333 (Jenova) has been eager to help with setting up our NPC spells and abilities, and other aspects of our player data. Before them, we remember Woody and Benas (to name a few) collectors who did an outstanding job of getting us the data we currently use to populate your world. Xan and Nalandial helped greatly with content and concept during their brief stay on the team, and welcome any and all of them back to continue our efforts, anytime.


As I said, EQ2Emulator is not any one's project. Without your help, we stall. Now is the time to get involved, people. Read our stickies, collect our data, help with content, jump into server development, and let's keep this machine well oiled and running properly, and get this project done.

Thank you for your time and contributions.

Re: John Adams takes the lead!

Posted: Wed Feb 17, 2010 7:28 am
by JCL
Congrats John Adams! And you're right, there are so many people that made this what it is!

Re: John Adams takes the lead!

Posted: Wed Feb 17, 2010 8:31 am
by Arremis
Well done everyone, congrats on the promotion John, and may the train of development continue to chug along.

Re: John Adams takes the lead!

Posted: Wed Feb 17, 2010 3:23 pm
by ZexisStryfe
Ut-oh here come sthe QA/QC anal-retentiveness in full swing! :twisted:

Congrats buddy.

Re: John Adams takes the lead!

Posted: Wed Feb 17, 2010 3:27 pm
by Scatman
Well said mista john. I know for a fact this project will continue to develop and grow, even with LE gone as the team we have now is perfectly capable of doing everything we need to.

I just wanted to say thanks to LE. Always being patient with me when I was first learning the code and helping me out :P I've always been fascinated by how this one guy knew sooo much about almost everything it seemed. That's one of the main reasons I started getting into the code, was because I wanted to be as knowledgeable, smart, and godlike as LE was.

I hope everything goes well with your personal life and don't be a stranger in IRC or on the forums! We'll stay away from asking you about emulator stuff (although I can't speak for John! :P)

Re: John Adams takes the lead!

Posted: Wed Feb 17, 2010 4:56 pm
by John Adams
If he shows up, he's gettin nailed! I think that's why he doesn't sign in anymore ;)

As for my "promotion" nah... I did nothing but change the title and my sig. Still doing exactly what I was doing before. Only now I can reboot the public login server ~evil grin~

Re: John Adams takes the lead!

Posted: Wed Feb 17, 2010 8:03 pm
by bolly
Congrats john! LE we love you and Scat you're awesome as always!

Re: John Adams takes the lead!

Posted: Thu Feb 18, 2010 3:58 am
by Kerbox
Thank you for all your hard work John, Scatman and especially LE. Glad to see that this project will keep on going strong.

Re: John Adams takes the lead!

Posted: Sat Feb 27, 2010 10:59 am
by palaxe
Oh Sad to see LE leaving.
Thanks for all you have done for EQ2EMU!
Were in good hands with John and Scatts and crew around.
Thanks for stepping up John ;)

Re: John Adams takes the lead!

Posted: Sat Feb 27, 2010 11:53 am
by John Adams
Thanks, palaxe. But LE is not "leaving", just focusing his efforts on real life for a while. We'll try to keep things in line for him =)

Re: John Adams takes the lead!

Posted: Mon Mar 01, 2010 4:25 am
by ilythor
Congratulations JA!

It is all of your hard work that has brought the Emulator where it is today, without any of you, nobody would've gotten this far.

For many more years of slaving over this Emulator!