Opcodes debacle

Old bugs stored here for reference.
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John Adams
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Opcodes debacle

Post by John Adams » Thu Feb 25, 2010 6:16 pm

I'm not really sure how things got so screwed up, but I think it was trying to update Login and World to allow the latest client, and some of the opcodes got a little out of whack - the cascading nightmare that ensued has me making this post.

To anyone who cares about their server's functionality (ie., not empty servers that can easily be wiped), please run this query on your eq2 world database:

Code: Select all

DELETE FROM `table_versions` WHERE `name`='opcodes';
This will make your database thing it has NO opcodes table, and send down the new one from the DB updater. This leaves your opcodes at the previously supported 1008-1011 (client 6196L) just before Sentinel's Fate. Also, your download_version for opcodes should be 65034 when this is done.


We will work on getting the new client compatible, but obviously rushing it to be cool guys is not the right thing to do. ;)

Sorry for the mix up.

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