BugID: 399 (Scatman) Rare harvestables rate

Old bugs stored here for reference.
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John Adams
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BugID: 399 (Scatman) Rare harvestables rate

Post by John Adams » Wed Mar 24, 2010 12:11 pm

Bug ID: 399 - Rare harvestables rate
Bug Date: 2010-01-12 06:27:35
Priority: High

Originated From World: TessEQ2 (199)
Category: Mechanics
Sub-Category: Other
Causes a Crash: Affects gameplay
Reproducible: Always Happens
Version: SOEBuild=6122L

Details:
The rate of harvesting rare items is insanely high. It seems like rare/common rates have changed places. (I MOSTLY get rare items, and rarely - common ones)
Spawn: N/A (0), Zone: Greater Faydark

User avatar
John Adams
Retired
Posts: 9684
Joined: Thu Jul 26, 2007 6:27 am
EQ2Emu Server: EQ2Emulator Test Center
Characters: John
Location: Arizona
Contact:

Re: BugID: 399 (Scatman) Rare harvestables rate

Post by John Adams » Wed Mar 24, 2010 12:13 pm

Re-assigning this as a Server Bug, which is not actually as much a bug as it is a system re-vamp. We never finished the groundspawns system, and need to get back to fixing these old systems that were previously created just to test functionality.

See here for details, and await ZexisStryfe's input on where this falls in the priority scale.

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