[BUG] Client crash after rezone/death

Old bugs stored here for reference.
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SAweb
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Posts: 60
Joined: Wed Jul 25, 2007 11:14 pm

[BUG] Client crash after rezone/death

Post by SAweb » Sat Apr 10, 2010 4:52 am

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build="SOEBuild=6196L" version="SOEVersionString=2010/2/1 12:51:39" build_type="USER OPTIMIZED" ls_address="none" zone="tutorial_island02" loc="-81.38   6.94 -179.64" performance="3" verify="E:\live\eq2\game\client\src\ProxyActor.cpp(4049): 0 == pPred || pPred->fCollisionRadius > 0.0f 00577a07 004beed5"

SAweb
Retired
Posts: 60
Joined: Wed Jul 25, 2007 11:14 pm

Re: [BUG] Client crash after rezone/death

Post by SAweb » Sat Apr 10, 2010 4:57 am

Happened during the load screen after you die. This was on the TessEQ2 server.

Ive been wondering, are you guys collecting data by hand now?? It seems that there are a few spelling mistakes in quest/gossip text.

Regards!

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