LUA Scripting For EQ2Emu
Posted: Fri Dec 02, 2011 7:20 pm
I'd like to attempt writing some LUA scripts for incomplete and/or missing quests while learning and working with the core C++ code, but I have one main concern. Would I be working towards completing scripts that may have already been implemented by the development team which have yet to be released to the public SVN, or are scripts and database content submitted immediately for testing?
To clarify, are there any completed quests that still need to be added to the content SVN since the release of milestone_1? I am currently under the assumption that the SVN is always the most current data being worked with. As for the content portion of the SVN it seems that it was last updated June 25, 2011. I just don't want to be counterproductive to the project in terms of writing scripts that may have already been completed.
To clarify, are there any completed quests that still need to be added to the content SVN since the release of milestone_1? I am currently under the assumption that the SVN is always the most current data being worked with. As for the content portion of the SVN it seems that it was last updated June 25, 2011. I just don't want to be counterproductive to the project in terms of writing scripts that may have already been completed.