'Appearances' and 'Visual States' updates

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John Adams
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'Appearances' and 'Visual States' updates

Post by John Adams » Sun Jan 22, 2012 4:27 pm

All,

I have gathered all the appearances and visual_states data up through the AoD release version (1144, there have been no new additions since) and am re-pushing these tables via PatchServer. Once you get SVN code from tonight, you will need to recompile (minor version 3) to receive these updates.

If you receive DB Update errors, you'll need to run this query, then restart your EQ2World.exe:

Code: Select all

DELETE FROM table_versions WHERE name IN ('appearances', 'visual_states');
This will tell your world to request new tables, and you will only get new data after tonight's commit to public SVN.


Devs,
A new column has been added "min_client_version" to show you which version the appearance/app_state supports. Someday we'll need to include a check in the code to warn the player their client is out-of-date, or you'll find many bugs about general appearance and effects in the world with older clients.

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Scatman
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Re: 'Appearances' and 'Visual States' updates

Post by Scatman » Mon Jan 23, 2012 1:20 am

Sweet, I like this idea. This is a good thing for any new-coming developers to get involved in.

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